Gladiator Command · published
Tournament Flow
Added Skip option while spectating fights in tournaments to speed up progression
Added tournament victories to gladiator records
End-of-cycle League Summary added:
Overview of completed tournaments
High-performing gladiators across all schools
Rewards summary
Management & Staff
Added Staff Selection hotkey
Staff and Medic are now visible in the Staff Selection scene (accessible from Management)
Added Hotkey Remapping system
Roster & Visibility
Roster now displays:
Traits
Sell Value
Allows faster evaluation of all gladiators at a glance
Customisation
Added Mottos to gladiator schools
Players can now create their own school motto
Improved tournament system performance, particularly for lower-end devices
Fixed issue where Crowd Support Meter could freeze after first defeat
Fixed health not being considered in betting system
Fixed UI layout issues in windowed mode
Freed gladiators now correctly appear as FREE instead of fallen
Clarified Scout card descriptions (affects gladiator generation, not scout stats)
This update continues to refine core systems based on player feedback, especially around pacing, clarity, and usability. Tournament flow has been a major focus, alongside improving performance across a wider range of devices.
The next core feature, Gladiator Classes, is in development and roughly 20% complete.
Appreciate everyone playing and sharing feedback. It’s directly shaping each update.
If you’re enjoying the game, feel free to leave a review on Steam. It helps more than you may think.