BERENICE: Videogame
Last seen
0Sampled 54 minutes ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 54 minutes ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Final patches - ver. 1.2.5 Patch 1.2.5 — Final Update First of all, thank you so much for 100 copies sold We’ve reached this milestone very recently, and I truly appreciate every bit of support. Thank you for believing in the project and playing the game. About this update Patch 1.2.5 is the final update, focused on improvements based on community feedback. A large part of this feedback was collected during the video gam… | 21312881 | |
| News | 🌱 Expanding Our World: New Socials, Steam Group Hello everyone! Let's be honest: as a tiny micro-team pouring our hearts into creating the perfect product, we often face a big challenge -not enough people know we exist, and it's hard to earn your trust. We're not a giant studio; we're just developers who care deeply about our craft. To change that and become more open, we're expanding our presence and inviting you to join us on this journey.… | — | |
| In-game event | Patch 1.2.3 – RootMotion & Gore System Return Gameplay & Animations · Added RootMotion to player movement for smoother transitions. · Fully reworked walk/run animations . · Fixed bug where stamina drained when stopping from a run. · Stamina now regenerates 20% faster . · Strong Attack is easier to use and now shows a charge effect . Story & Content · Added opening cutscenes (Act II only). Locations & Enemies · Completely redesigned Gatling… | 20091536 | |
| Game update | Patch to ver. 1.2.2. Exploration & Progression · Rope Ascension removed: The old mechanic where you had to shoot to ascend with a rope has been completely removed. Instead, ladders are now placed throughout the levels. · To climb: approach and press E . · To release the ladder: press E again. Boss Fights · Adjusted the size of the bosses “Bridge Creature” , “Trinity Creature” , and “The Hanged” so they no longer bl… | 19627769 | |
| Game update | Hotfixes, ver 1.2.1.5 Gameplay · Introduced a new enemy type — Shadows . Staring at them for too long is dangerous. · Fixed issues with the first boss, “The Bridge Creature” . · Adjusted the Gatling gun’s firing range and added cover to its location for more tactical encounters. · Increased enemy count across levels. · Added new sounds for enemies: they now react audibly when drawing weapons, taking damage, and dyin… | 19553277 | |
| Game update | Patch to ver 1.2.1 User Interface · Updated main UI buttons for a more polished look · Fully reworked audio behavior; all sound issues have been resolved · Improved the responsiveness and layout of sound control buttons in the settings menu ("left / right / decrease") · Redesigned the "Memories" interface in the journal menu, including updated buttons and layout Level Design & Environment · Fixed floating columns… | 19501598 | |
| Major update | Major Patch - ver. 1.2. Update 1.2 is here - a major August patch featuring gameplay improvements, a new location, controller support, boss overhaul, and more. But first, a quick update from the team: Team Update The BERENICE development team has recently gone from 6 to 3 people. We’re now a compact trio: composer, programmer, and 3D artist - pushing forward together to polish the game and bring it to its full potenti… | 19442265 | |
| Community | Official Gameplay Video + Website Update! Hey everyone - wanderers of the Infinite Palace, we’ve got two great updates to share with you today: 1. First Official Gameplay Video We’ve just published the first official gameplay video of BERENICE on our YouTube channel - In this video, you’ll get a look at: - A real gameplay segment leading up to the first boss - The new Main Theme soundtrack, playing over the footage - The core combat an… | — | |
| Game update | Some Hotfixes #2 Hotfix: Stability and Palace Generation Improvements Core Changes: · Adjusted the logic behind Endless Palace generation for more consistent structure · Fixed a bug that caused infinite content generation in certain palace sections · All previously unlocked weapons are now automatically added to the player’s inventory after death · Unlocked weapons now also appear in the corridor near save poin… | — | |
| Game update | Some hotfixes Hotfixes Edinburgh Boss Arena · Added cover objects to the arena · Added weapon pickups to the arena · Tweaked boss movement speed and max health · Boss now plays a warning animation and speaks a line before combo attacks Main Map · Fixed some collision issues · Fixed door physics bugs · Added reward resources to the secret path at the very beginning Dialogues and Cutscenes · Dialogue lines now… | 19018190 | |
| Major update | Major Update - Patch 1.1.5! What if the world had no boundaries — and the mind, no escape? The Endless Palace continues to grow. The immersion is deeper. The illusions are sharper. The path to Berenice is darker than ever. Major changes: · Facial animations for Berenice - she’s closer than she seems. · Final cutscene reworked - the ending now hits harder · New soundtrack added - the Main Theme and other tracks are now ava… | 19001422 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.