Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BERENICE: VideogameEventsMajor Patch - ver. 1.2.
Major update

Major Patch - ver. 1.2.

BERENICE: Videogame · published 1 Aug 2025, 10:31 UTC · build 19442265

All eventsPlayers around this dateRead on Steam

Update 1.2 is here - a major August patch featuring gameplay improvements, a new location, controller support, boss overhaul, and more. But first, a quick update from the team:

Team Update

The BERENICE development team has recently gone from 6 to 3 people.
We’re now a compact trio: composer, programmer, and 3D artist - pushing forward together to polish the game and bring it to its full potential.
Thanks for your patience and continued support - we’re giving it everything we’ve got.

Now let’s talk about what’s new


Controller Support

You can now fully play BERENICE using a controller:

  • The entire game and menus are now controller-friendly

  • Control scheme is displayed in Settings -> Controller

  • We had to adjust the menu structure slightly to support this, but it should feel smoother overall

New Location - Tears District

A new area has been added before entering the Endless Palace: Tears District.
This will serve as a hub space, where quest-related characters will appear in future updates. For now - explore. Something’s already moving out there...

Audio & Music Update

  • BERENICE’s singing has been reworked - richer, more haunting, closer to her intended sound

  • Ambient sound design added: background music now shifts depending on what spawns in the procedural room (enemies, upgrades, items)

The result: a more reactive and layered atmosphere throughout.

Performance Improvements & Optimization

  • Baked lighting in some areas

  • Reduced texture sizes

  • Simplified materials

  • Cleaned up level clutter and made some geometry more static
    -> All of this gives a performance boost, especially on mid-range systems.

    But optimization is still ongoing.

Character Controls

  • Sprint is now toggled with a single press - no need to hold the button

  • Herman is no longer locked to camera movement - you can now turn and move freely

New Boss Model - The Hunged One (Palace Vaults Section)

The boss in the Palace Vaults has been reworked to reflect the original artistic vision.
Meet The Hung One - a towering four-legged creature suspended by hundreds of wires in a frozen illusion of order. A monstrous relic of architectural obsession.

Its cracked skin reveals ropes and hooks instead of muscle.
The skull is bare - stretched like a spire.
Once a symbol of stability, now a grotesque monument to control and decay.

Balance Tweak

  • Mayor of Edinburgh now heals much less - the fight is more fair and intense.

Visual Touches

  • Small art and lighting improvements across several areas

  • Minor refinements to level composition (no spoilers)

Localization Fixes

  • Most issues with English–Russian localization have been resolved.
    Menus, settings, UI, and in-game texts should now display correctly depending on your language selection.


☺️ Thank you for playing

We're still working — but this is a big step forward.
Let us know what you think of 1.2 in the discussions - we read everything.

- SATORI Ent. Team

More from BERENICE: Videogame

Other announcements

All events
Major update20 May 2026The Hunt is Complete: Final Major Anniversary Update is LIVE!Dear players and wanderers, Exactly one year ago, SATORI opened the gates to the Boundless Palace. Today, on May 20th , marking our first anniversary, I'm incredibly proud to present our final and most massive content update. This patch is the culmination of a full year of development, community feedback, and our ultimate vision of gothic madness. The world has shifted. The rules have changed.…Community17 May 2026Official Lore Comic: "Berenice" // Pre-Anniversary SpecialDear wanderers, and friends, The countdown to our grand finale has begun. In honor of the SATORI 1-year anniversary, the FINAL major update for Berenice will drop on May 20-21 . But before the lanterns go out and the final patch alters the world forever, we want to plunge you deeper into the dark layers of our lore. What happens behind the closed doors of Victorian cathedrals when the player lo…Community17 Apr 2026Final Update Roadmap & Development StatusHello everyone, I want to give a clear update on the current state of BERENICE and what to expect in the coming weeks. BERENICE released on Steam about a year ago. Since then, the game has been evolving, and over time it became clear that several core systems needed a more structured and careful revision. Some of the earlier patches were made too quickly, particularly changes related to control…