Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BERENICE: VideogameEventsPatch 1.2.3 – RootMotion & Gore System Return
In-game event

Patch 1.2.3 – RootMotion & Gore System Return

BERENICE: Videogame · published 23 Sep 2025, 10:42 UTC · build 20091536

All eventsPlayers around this dateRead on Steam

Gameplay & Animations

  • Added RootMotion to player movement for smoother transitions.

  • Fully reworked walk/run animations.

  • Fixed bug where stamina drained when stopping from a run.

  • Stamina now regenerates 20% faster.

  • Strong Attack is easier to use and now shows a charge effect.

Story & Content

  • Added opening cutscenes (Act II only).

Locations & Enemies

  • Completely redesigned Gatling Gun area.

  • Gatling Gun now fires once every 3 seconds when spotting the player.

  • Gore System is back – dismember enemy limbs if their HP drops below 300.

  • Shadow enemies (unseeable ones):

    • No longer have collision.

    • Do not react to gunfire sounds like other enemies.

Fixes & Improvements

  • Adjusted lighting in several locations.

  • Fixed collision issues in certain areas.


☺️ Thank you for playing

We're still working! Game is builded and tested on PC with Intel I7, Geforce GT 1030, 16GB RAM and 2GB VRAM

— SATORI Ent. Team

More from BERENICE: Videogame

Other announcements

All events
Major update20 May 2026The Hunt is Complete: Final Major Anniversary Update is LIVE!Dear players and wanderers, Exactly one year ago, SATORI opened the gates to the Boundless Palace. Today, on May 20th , marking our first anniversary, I'm incredibly proud to present our final and most massive content update. This patch is the culmination of a full year of development, community feedback, and our ultimate vision of gothic madness. The world has shifted. The rules have changed.…Community17 May 2026Official Lore Comic: "Berenice" // Pre-Anniversary SpecialDear wanderers, and friends, The countdown to our grand finale has begun. In honor of the SATORI 1-year anniversary, the FINAL major update for Berenice will drop on May 20-21 . But before the lanterns go out and the final patch alters the world forever, we want to plunge you deeper into the dark layers of our lore. What happens behind the closed doors of Victorian cathedrals when the player lo…Community17 Apr 2026Final Update Roadmap & Development StatusHello everyone, I want to give a clear update on the current state of BERENICE and what to expect in the coming weeks. BERENICE released on Steam about a year ago. Since then, the game has been evolving, and over time it became clear that several core systems needed a more structured and careful revision. Some of the earlier patches were made too quickly, particularly changes related to control…