Farlight Explorers
Playing now
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All-time peak
212 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
212 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Updates and Fixes #42: Night less dark and No fuel fixes Hi, happy new year! I wish you a really good year. In this new update I focused on fixed some bugs and improve the problem related to the bright of the night and others related to the bug of no fuel when the player start a new game. I finally achieved to change the intensity and ambient color of the night to a good values, so right now the night is less dark and the players can play better. Now… | — | |
| Game update | Steam Trading Cards Hi, I've been working hard to add the Steam Trade Cards and finally, are here!!! I created 10 Steam trade cards. Each one is the concept of one of the machines of the game, the concepts were created by Joan, one of the main ilustrator that helped me a lot to develop the game. Each card and concept has a long story. The story of a hard proccess in order to try to achieve a game that people could… | — | |
| Game update | Updates and Fixes #41: Improved Crafting UI part 2, Translation to Spanish. Improved Crafting UI part 2 Hi, in this new update I totally reworked the crafting UI. I removed the Build button, simplified the filters buttons and removed the info square in the middle of the crafting menu. I made the crafting mechanic really easy to use. Now the player only has to find an object and all the info will be shown. With only 1-2 clicks you could build any object. I hope this can… | — | |
| Game update | Updates and Fixes #40: Improved Crafting UI Hi, I've been working to improve the UI related to the crafting menu in order to do the search of each machine easier. Now is ready and I've just upload it. In this new update, I increased the space of the inventory menu so I could add a list of objects with images instead of the names. So now it is really easy search for a machine in the craft menu. I think is not necessary to use the filters… | — | |
| Game update | Updates and Fixes #39: Portable Nuclear Power Plant. Hi, in this new updated I added some parts that I think are important to the game. As I said in the last updated, I wanted to add the nuclear power plant, in order to give a last tier in power generation to the player, and in this updated I finally added it. I added the borderless fullscreen windowed option that it was asked by the community and the mouse sensitivity option that also is importa… | — | |
| Game update | Updates and Fixes #38: New Engine Version. 4.19 Engine Version: Hi, I finally updated the game to the 4.19 version of the Unreal 4 engine. It was a very hard work change all the code from a very old version to the latest and test every aspect of the game in order to check that everything is ok. As you know I ported the game to the 4.18 and I had a crash when I ran the game in the public build. After I changed the game to the 4.19, I cou… | — | |
| Game update | Upgrading the Game Engine. Hi, I apologize about delay. I'm upgrading the game engine, because the code compiler is having issues with the current game engine version 4.10. So I decided to upgrade to the newest, 4.18 I have been upgrading the game engine since before December. In the middle of January I finished to change all the game code in order to work with the new version. Adapting the code to the new version, was a… | — | |
| Game update | Updates and Fixes #37: Electric Internal Battery Electric Internal Battery: In this new update, I added to the game, the Electric Internal Battery to most of the machines of the game. The idea is to avoid the electric flickering of the machines when the game starts, during the change from day to night or when there is a desync of the electric network when the batteries are powering the net. With the Electric Internal Battery the flickering pr… | — | |
| Game update | Updates and Fixes #36: Isometric Camera Isometric Camera: In this new update, I added to the game, the Isometric camera and mouse in the satellite and isometric camera. With the isometric camera and the mouse, the player can build and manage the base in a easy way. The satellite camera with mouse helps too for managing the far parts of the base. I think that with this new camera players can play the game in some kind a strategy view,… | — | |
| Game update | Updates and Fixes #35: Satellite Camera Satellite Camera: In this new update, I added to the game, something that was in my mind time ago. A Satellite view. The player can have a sky view of the base and also can build and modify things. You can move the camera and zoom in/out. During the development, I was trying this new view and playing the game, and it is like a different game, the player can handle very fast extractors that are… | — | |
| Game update | Updates and Fixes #34: Galaxy Status Menu Galaxy Status Menu: In this new update I added a new menu with different options that will appear when the player selects a new game. In this new menu, the player will choose in what moment of the story of the galaxy will play and who will be. There are three possible choices. To be the first explorer of the galaxy. To be the first colonist of the galaxy or to be a person who was born in the ga… | — | |
| Game update | Updates and Fixes #33: Control Computer Updates and Fixes #33: Control Computer: Control Computer: I focused this new update to improve the number of objects at the same time on conveyors belt. I rewrote all the code related to the minerals and products and I achieved to increase the amount of objects. The game had the limit in 100 objects at the same time, with the new code I increase this number to 500. Instead of change the number… | — | |
| Game update | Updates and Fixes #32: Batteries and Galaxy Map. Updates and Fixes #32: Batteries and Galaxy Map: Batteries: In this new updated. I added new batteries models to the game. These new models will help the player to store a high quantity of power with less amount of batteries. Each battery adds a 1 second of desync in the electric network, so it is better to have a low number of batteries at the same time. With the new models, it is possible to… | — | |
| Game update | Updates and Fixes #30: Stations and Solar Panel with Battery Updates and Fixes #30: Stations and Solar Panel with Battery: In this new update I fixed a lot of important things and I added to the game something that I think is important in order to make the game more friendly for new players, The Stations. Stations are pre made structures with all the necessary objects that a machine requires to work. For example, the Water Pump Station has a water pump,… | — | |
| Game update | Updates and Fixes #29: New Objects Updates and Fixes #29: New Objects: I added to the game walls, windows and other objects in order to let the player customize their bases or spaceship. I added some corridors without walls and ceiling where the colonists can walk, so the player can add this corridors to their constructions and give some life to the factories, because the colonists could walk around the different machines like a… | — | |
| Game update | Updates and Fixes #28: Research Tree Updates and Fixes #28: Research Tree: In this new update, I added to the game the Research Tree. In the Research Tree, the player can unlock new improvements for different machines, extractors, furnaces, factories... I reordered the way to beat the game, first the player has to build the singularity gate to unlock the colony buildings, the trade and the cure research, next the player has to fin… | — | |
| Game update | Updates and Fixes #27: Ground Battles Updates and Fixes #27: Ground Battles In this new update I added to the game the ground battles. The Ground battles are like mini games, where the player has to deploy some troops in base of the Military Points that has gathered in order to win the battle. The goal of the campaigns of the ground battles is to show how the Galaxy is evolving with the new colonists, I mean, the galaxy is growing… | — | |
| Game update | Updates and Fixes #26: The Colony Updates and Fixes #26: The Colony In this new update I added to the game, The Colony. The colony is a whole new feature with a different gameplay. For me it is like a game inside a game. it is always risky to create new gameplays inside a game, because gamers could not like it, so this part of the game is more like optional, you can play it or not, it is not neccessary to have a colony to beat… | — | |
| Game update | Updates and Fixes #25: Trade OutPost and Future Colony Updates and Fixes #25: Trade OutPost and Future Colony In this new update, I added a new feature that I think is important for the game and can give a lot of future possibilities. Trade. Currency: I added the currency to the game in order to achieve the trade. In the inventory menu the player can see the amount of money who has. Trade OutPost: Two new buildings are available, one is the Trade O… | — | |
| Game update | Updates and Fixes #24 Updates and Fixes #24: Autosave, More Inventory Improvements and New Big SpotLight. In this new Update I fixed, added and improved a lot of things that the community asked. Most of the new things are related to the inventory. Autosave Finally the Autosave is active and working well. The game will save the game each 5 minutes. Day/Night Cycle I improved the transition between night and day, the… | — | |
| Game update | Updates and Fixes #23 Updates and Fixes #23: Inventory Improvement, New GameModes and Trees Hi, In this new update, I focused on improve and fix bugs of the Inventory and add some new content like the trees and the first enemy, the slime. First of all, I would like to thank you to the players for your patience and support, your feedback is important and it helps me a lot to improve the game. As you know the game nee… | — | |
| Game update | Updates and Fixes #22 Updates and Fixes #22: Environment Update and Turrets. I apologize about delay, I needed more time to release this new update because I added a lot of new things to the game and I needed to test it. The most of the new things are related to the enviroment, the idea is to create a more inmersive map for the game, so I added some mountains and cliffs, so the map is not flat anymore, it is incredi… | — | |
| Game update | Updates and Fixes #21 Updates and Fixes #21: Geothermal Power Plant, Geysers, Transport Conduit Line, Electric Line, Water Line, Oil Line, Valves and Electric Switch. In this new update I added several new objects to the game. The main objective of all the new objects is connect mid-far bases to the main base. So the player could connect electricity, water, oil or transport minerals or objects from the far distance.… | — | |
| Game update | Updates and Fixes #20 Updates and Fixes #20: UI Improvement, Space Port, Space Ship and Solar Generator of the Space Ship. I fixed a lot of bugs related to the UI with different screen resolutions, so please f you had some UI issues in the past, try again the game and tell me if it works well. In this update I added the Space Port. If there is a Space Port near when the player deploy the Spaceship or Core Space Ship… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.