Hi, I finally updated the game to the 4.19 version of the Unreal 4 engine. It was a very hard work change all the code from a very old version to the latest and test every aspect of the game in order to check that everything is ok.
As you know I ported the game to the 4.18 and I had a crash when I ran the game in the public build. After I changed the game to the 4.19, I could identify the problem and I solved it. Now the game works in the public build.
The game is really huge, so its nearly impossible to test everything so maybe could appear new bugs, if you find some bugs, please share to the community the bug and I will try to find it and fix it.
During the waiting of the new version of the engine, I have improved a very important part and I have fixed some bugs. The important part is the loading of the game. I rewrited some part of the code in order to improve it, because I found that in some cases the game freeze during the loading. I added a percentage counter so the player can easily see if the game is loading or it is freeze. The loading part should work better now.
I disabled the plugins related to the VR, in order to try if the plugins are starting the game in VR mode when the player has a VR. I don't have any VR head set so I will really appreciate if anyone can say if now the game doesn't start the VR steam mode.
I will continue fixing bugs and polishing the game. During the change of the engine version, I found some bugs that I couldn't fix on time, so I hope fix it soon and update the game.
I would like to add the Mouse sensitivity option, Nuclear Power Plant and the Computer Machine that avoid the planet being hitted by asteroids (I have to think a name). I would like to finish of preparing the game for future translations and add more little features.