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Farlight ExplorersEventsUpdates and Fixes #28: Research Tree
Game update

Updates and Fixes #28: Research Tree

Farlight Explorers · published 11 Nov 2016, 08:58 UTC

All eventsPlayers around this dateRead on Steam

Updates and Fixes #28: Research Tree:

In this new update, I added to the game the Research Tree.

In the Research Tree, the player can unlock new improvements for different machines, extractors, furnaces, factories...

I reordered the way to beat the game, first the player has to build the singularity gate to unlock the colony buildings, the trade and the cure research, next the player has to finish the research of the cure to unlock the battles, and then fininish all the battles to finish the game.

I added new machines and new products in order to generate Tech and Bio points.

What Next:

I will focus to fix bugs and polish the game. Also I would like to find a way to make the game more friendly for new players.

List of new content:

  • Fixed problem with key binding.
  • Fixed problem with the factories where the info is not shown.
  • Added Research Menu.
  • Added Iron Bar.
  • Added Copper Spring.
  • Added Electromagnet.
  • Added AdvElectricCell.
  • Added Biogel.
  • Added Electronical Parts Press.
  • Added Electromagnet Factory.
  • Added Adv Electric Cell Factory.
  • Added BioGel Factory.
  • Added Tech Points Factory.
  • Added Bio Points Factory.
  • Decreased number of objects at the same time to 100 from 200 in order to decrease the lag.
  • Updated Text when the players finish the Singularity Gate.
  • Decreased cost of sniper from 400 to 300.
  • Decreased cost of grenade launcher from 800 to 400.
  • Added text and images when the player finishes the Last Battle.
  • Added text and images when the player finishes the cure.

Thank you for your support and patience.

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