In this new update I added to the game the ground battles. The Ground battles are like mini games, where the player has to deploy some troops in base of the Military Points that has gathered in order to win the battle.

The goal of the campaigns of the ground battles is to show how the Galaxy is evolving with the new colonists, I mean, the galaxy is growing thanks of the Singularity Gate and with new colonies new problems will occur and the player has to solve it

In the future I will try to create a link between the diplomacy screen and the military campaigns, so the player will understand well how the things are happening.
The Military Campaign screen is like this.

There is a story description and you can select the campaign in the buttons on the left. Each battle has a Launch Cost and a Reward if you win the battle.
To initiate a battle you have to pay a Launch Cost.
Once in the battle, you have to select and deploy your troops in base of the points that you have.

There are 4 types of troops, with different prices, short range, long range, explosive... Once the battle begins the player can only see how the troops are fighting and wait for the end.



I will focus on the Tech tree, I will create new techs and design the modifications.