Re:Blade
Playing now
46−11 vs. yesterday
12%of peak
All-time peak
389May 2026
Playing now
46−11 vs. yesterday
All-time peak
389May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Devlog #1 — Awakening Trees # 🌿 Devlog #1 — Awakening Trees **11 days until launch · May 19** Hello, this is the developer. If you played the demo, you know the loop — you pick Awakenings mid-run, and they reshape how your blade fights. The full release leans into that hard. ━━━━━━━━━━ 🌳 **Awakening Trees** Each tree has its own flavor. Some chain between enemies. Some explode, then explode again. Some freeze, some blee… | — | |
| Community | Final Stretch — 13 Days Until Launch 📢 Final Stretch — 13 Days Until Launch Hello, this is the developer. 13 days out. Currently in the final stretch of optimization and balance. ━━━━━━━━━━ 🔧 Optimization — Late-game runs spawn 200–300 enemies on screen at once. Squeezing every frame I can to keep the feel stable at full chaos. ⚖️ Balance — Full version uses different EXP curves than the demo. Tuning Awakening levels, Hidden Awa… | — | |
| Community | Final Demo Update & Release Date (May 19) 📢 Final Demo Update & Full Release Information Hello, this is the developer. The final update for the demo version is now live. ━━━━━━━━━━ 🎮 Demo Changes ━━━━━━━━━━ - Playable up to Raid Stage 5 (same as before) - Limited to selecting only 1 weapon - Only basic awakening effects are available Additionally, Chronicle, Relics, and Armory systems have been shifted to meta progression. ━━━━━━━━━━… | — | |
| Community | Re:Blade Is Now Live in Steam Next Fest Re:Blade is now officially part of Steam Next Fest . As a solo developer, this moment means a lot to me. The demo has been updated with several improvements based on player feedback: • Refined combat for all three weapon types • New boss invasion system • Expanded Armory progression • Badge system based on total damage milestones • Improved battle result screen Re:Blade is a cursor-driven actio… | — | |
| News | Re:Blade Official Demo – Out Now! Re:Blade is a fast-paced action roguelike focused on high-speed combat loops, constant growth, and surviving as long as you can in an ever-tightening arena. For the past 6 months, I’ve been focused on one thing: refining the rhythm of combat until it feels right . Now, it’s your turn to jump in and experience the flow of the blade. In this demo, you can experience: · High-speed, addictive comba… | — | |
| Community | [Celebration] A Small Dream, Now on Steam: Re:Blade Store Page is Open Hello everyone, Today is a very special day for me. After countless nights spent in front of my monitor, Re:Blade has finally found its home here on Steam. To be honest, seeing the 'Live' status on the store page feels a bit surreal. What started as a small idea has grown into a world I can finally show to you. Rather than talking about features or numbers today, I just wanted to take a moment… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.