# πΏ Devlog #1 β Awakening Trees
**11 days until launch Β· May 19**
Hello, this is the developer.
If you played the demo, you know the loop β you pick Awakenings
mid-run, and they reshape how your blade fights.
The full release leans into that hard.
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π³ **Awakening Trees**
Each tree has its own flavor. Some chain between enemies. Some
explode, then explode again. Some freeze, some bleed, some just
hit really, really hard.
Pick a path. Or don't. Mix two trees and watch what happens.
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Honestly, the best way to explain it is to just show it.
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And there's one more layer on top of all this β but that's
for next time.
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π **What's Next on the Community Page**
- **May 11 β Devlog #2: Hidden Awakenings** π
- May 13 β Devlog #3: Weapon Armory
- May 15 β Devlog #4: Boss & Raid
- May 16β18 β Daily countdown
- May 19 β π Launch
Wishlist Re:Blade to follow along.
β STAGE Games