
As a solo developer, this moment means a lot to me.
The demo has been updated with several improvements based on player feedback:
• Refined combat for all three weapon types
• New boss invasion system
• Expanded Armory progression
• Badge system based on total damage milestones
• Improved battle result screen
Re:Blade is a cursor-driven action roguelike.
Attacks are automatic — you control positioning and timing.
Build evolves. Power grows. Every run feels different.
If you enjoy experimental combat systems and long-term progression loops, I would truly appreciate your feedback.
👉 Play the demo and consider wishlisting to support development.
Thank you for being here.