
π’ Final Stretch β 13 Days Until Launch
Hello, this is the developer.
13 days out. Currently in the final stretch of optimization and balance.
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π§ Optimization β Late-game runs spawn 200β300 enemies on screen at
once. Squeezing every frame I can to keep the feel stable at full chaos.
βοΈ Balance β Full version uses different EXP curves than the demo.
Tuning Awakening levels, Hidden Awakening thresholds, weapon unlocks,
and raid boss HP for a satisfying full-playthrough pace.
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π Coming on the Community Page
β’ May 8 β Devlog #1: Awakening Trees
β’ May 11 β Devlog #2: Hidden Awakenings (32 total)
β’ May 13 β Devlog #3: Weapon Armory
β’ May 15 β Devlog #4: Boss & Raid System
β’ May 16β18 β Daily countdown
β’ May 19 β Launch
Wishlist Re:Blade to follow along.
Thank you.
β STAGE Games