Starforged Legacy
Playing now
37−14 vs. yesterday
15%of peak
All-time peak
246Jun 2026
Playing now
37−14 vs. yesterday
All-time peak
246Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Starforged Legacy Public Beta Update [v2940] This hotfix expands Combat Circuit shops, strengthens several augments, and addresses reward, progression, combat, and UI issues. Combat Circuit · Added Reroll, Banish, and Lock to Combat Circuit shops. Refresh replaces offers, Banish removes an item from future offers for the run, and Lock carries an offer into the next shop at its current price. · Shop prices now scale with run depth in Campa… | 24882597 | |
| News | Public Beta Branch Live! Playtest the "Hangar & Arsenal" Update! Greetings, Commander! Our premier combat simulation (what you may refer to as a 'public beta branch' ) is now LIVE for update 0.3.0: "Hangar & Arsenal" ! Until August 29th , we're calling upon all available test pilots to explore the 4 New Weapons , 3 New Ships , Major Fixed-Power Augment Rebalancing , Combat Circuit Game Mode , and more slated to deploy with update 0.3.0, and report their feed… | — | |
| Community | "Hangar & Arsenal" Previews + Playtest Aug 22-29th Captain's (Developer) Log #5 Greetings, Commander. It's been a while. We hope you've been enjoying the 0.2.0 "Flight Systems" update for the past month or so. Today, we'd like to share exciting news about our next major update: 0.3.0 "Hangar & Arsenal" , the big changes it brings, and our upcoming August 22nd - 29th Playtest ! Unlike our last major update , which primarily improved gameplay cla… | — | |
| In-game event | Starforged Legacy Update 0.2.1 [v2839] This hotfix addresses several performance issues and unintended Augment imbalances introduced in update 0.2.0, 'Flight Systems', a few balance changes, and small improvements for Steam Deck as we work towards full compatibility: UI & UX Changes · Increased Text Size on many widgets to increase readability on Steam Deck. · Ship Overview hover stats now filter by exact component instance, so dupl… | 23994709 | |
| Major update | v0.2.0 "Flight Systems" Major Update Now Live! Update 0.2.0 - Flight Systems Greetings, Commanders! Today, we're deploying our first major Early Access update: Flight Systems ! As outlined in our Early Access Roadmap, this update brings sweeping improvements and refinements to core gameplay systems, including the highly requested ability to save and resume runs, enhanced gamepad support, clearer rewards and mission feedback, updated enemy b… | 23610626 | |
| Game update | Starforged Legacy Update 0.2.0 [v2824] The Flight Systems update adds Resume Last Run functionality, improves clarity for Missions and Rewards, makes Ship Upgrades feel more impactful, overhauls Tactical Abilities and enemy behavior, and smooths early-run pacing, giving pilots better tools before facing their first major threat. We've also addressed several major player-reported soft-locks, runaway damage cases, performance issues,… | 23952520 | |
| Community | Starforged Legacy Early Access Roadmap Greetings, Commanders! High Command has released a priority transmission for all enlisted pilots: the Starforged Legacy Early Access Roadmap ! This is a visual representation of our development plans for Starforged Legacy . As a 'living' roadmap, it'll be updated to reflect the state of the game as we deploy new content and integrate community suggestions: (At the bottom of this post, you'll fi… | — | |
| Community | Message From High Command: First Week Recap + Bullet Fest Discount Captain's (Developer) Log #4 Greetings, Commanders! Today's transmission is brief, as High Command is currently routing all resources to shipping hotfixes, stability improvements, and balance tweaks based on your invaluable feedback from launch week. That said, we wanted to share a few updates and highlight the community that's made our first week so incredible! Since launching into Early Acces… | — | |
| In-game event | Starforged Legacy Update 0.1.2 [v2690] Today's hotfix focuses on improving performance, reducing visual clutter during combat, and smoothing out several balance and reliability issues reported by players. We've also shipped adjustments to the first boss encounter so its difficulty better matches its relatively early placement in runs. Thank you to everyone who shared bugs, performance notes, screenshots, and build feedback. These co… | 23610626 | |
| In-game event | Starforged Legacy Update 0.1.1 [v2660] As our first patch since the Early Access launch, this update delivers a major shader-compilation rework to reduce in-game stutter and GPU temperatures, resolves several prominent crashes, and fixes frozen reward screens. On the balance side, we’ve tuned critical builds to keep late-game maps challenging, balanced several augments, and adjusted how Field Weapons receive upgrades. Additionally,… | 23502128 | |
| News | Starforged Legacy Launches into Early Access! Starforged Legacy Early Access Now Available! Greetings, Commanders! It's time to abandon the flight simulators, strap into the cockpit, and set your sights on the merciless galaxy ahead— Starforged Legacy's Early Access is OUT NOW ! After over two years in development, reaching this launch window is an incredible milestone for our small crew. Thanks to your support during development, we've cl… | — | |
| Game update | Starforged Legacy Demo Update 05.31.26 This hotfix focuses on bug fixes, combat tuning, UI polish, and reward/progression fixes for the Demo version of Starforged Legacy. Content · Added more narrative event variety. · Updated Map 8 boss tuning, enemy spawns, VFX, and SFX. Balance Changes · Rebalanced Normal and Hard difficulty progression. Normal has been softened, especially early, while Hard has been retuned to stay challenging.… | — | |
| Community | Starforged Legacy Launches June 1st: Price Reveal & Community Milestones! 10, 9, 8... 7 Days to Launch! Greetings, Commanders! We are officially 7 days away from the Early Access launch of Starforged Legacy on June 1st ! The station's crew has been working around the clock to ensure your starship is fueled and its weapons calibrated—it's nearly time to strap in and prepare for the galaxy ahead! Before we take flight, we want to share important information about Starf… | — | |
| Major update | Overhauled Demo is Live! Early Access Launches June 1st! The Starforged Legacy Demo is Back! Greetings, Commander! We're less than two weeks away from our flagship expedition— the Early Access launch on June 1st ! To prepare for deployment, High Command has issued a new and improved training simulation. Or, in civilian terms, the Starforged Legacy Demo is back ! This combat simulation includes a broad selection of augments, ships, and unlocks (includ… | — | |
| Game update | Starforged Legacy Hotfix 04.12.26 This hotfix addresses the issue where enemy difficulty was capping out mid-run because the scaling curves didn't extend far enough, along with a batch of gamepad improvements, skill fixes, and content polish. Balance Changes · Enemy scaling curves extended to Threat 3000. · Damage and speed were capped at Threat 20 (reached around map 6–9 on Normal), and health was capped at Threat 100 (hit wit… | — | |
| Community | Starforged Legacy Playtest is LIVE until April 18th! Greetings, Commanders! Pre-flight checks are complete, and safety protocols are disengaged— our open playtest is now live until April 18th ! Access has been granted to all those who've requested it, and for prospective pilots who've yet to, you can still do so on our Steam page ! This week's playtest will include two opportunities for our recruits to become full-time pilots, that is to say, two… | — | |
| News | Calling All Pilots: Open Playtest Starts April 10th! Calling All Test Pilots Greetings, Commander! Sign-ups are now open for Starforged Legacy's upcoming open beta testing, running from April 10th through April 17th —just one week away! We're introducing several completely new systems of cosmic proportions, including Narrative Events , the Luck System , a major Skill Tree Overhaul , Banish and Lock Charges , and several game 'feel' and combat adj… | — | |
| Community | Early Access Launch Delayed To June 1st EA Launch Moved To June 1st Attention, Commander! We have some very important news to share regarding our launch preparations. To ensure our debut project meets both the expectations we've set for ourselves and our community, the Early Access launch of Starforged Legacy will tentatively be moved to June 1st. While we were aiming for April, some core systems—such as Narrative Events , Additional… | — | |
| Community | Demo Deactivation Imminent: 24 Hours Remain Demo Closure Final Notice Attention, Commanders! This broadcast is a reminder that the Starforged Legacy Demo will be deactivated tomorrow, March 14th ! While we're grounding you for now, this is by no means the end of the demo; in fact, it's far from it. The demo will return closer to our Early Access launch after we've incorporated feedback from Steam Next Fest! Our last developer log outline… | — | |
| Community | Message From High Command: Temporary Demo Closure & New Feature Preview Captain's (Developer) Log #3 Good afternoon, Commander! In today's log, we want to share our evolving plans for the Starforged Legacy Demo , including its temporary closure on March 14th as we move from recruitment to refinement. We also want to give you an early look at two major features making their way into the game: Narrative Encounters —where your choices could have lasting consequences—a… | — | |
| Game update | Starforged Legacy Hotfix 02.25.26 Tutorial Changes · Players will now encounter a more curated selection of augments on their first run. This is to create an easier introduction to the augment system and concept of crafting a 'build'. After one run is completed, successfully or not, all augments will be incorporated into the drop pool. Balance Changes · Autocannon AOE radius increased from 800 to 1000. · Speed Enhancement now a… | 22087372 | |
| Community | Directives: Give Feedback, Win a Game Key! Win A Key To The Game Greetings, Commander! We're seeking a few standout cadets to graduate to full-time pilots—which means it's time for another key giveaway! To those who remember our previous combat trials (high-score contest), you can consider this the written portion of your exam. Though contrary to most exams you likely (hopefully?) have taken, this one will ask you about the most interes… | — | |
| Game update | Starforged Legacy Hotfix 02.22.26 Critical Fixes · Ship stats now display correctly. The Ship Customization screen and pause menu previously showed inaccurate values after augments, enhancements, and buffs were applied. This has been completely overhauled—stats now update in real time as you change your loadout. · Ship Customization now features live stat previews. Hovering over loadout presets shows their exact stats before yo… | 22049867 | |
| Game update | Starforged Legacy Hotfix 02.19.26 Critical Fixes · Gamepad navigation on the Star Map now works correctly. Players using controllers can properly continue to the next map. Augments New Augments · Offensive Evasion (Subsystem): Dodge Chance increased. On Dodge, gain Global Damage for a duration. Stacks. · Evasive Maneuvers (Subsystem): Dodge Chance increased. On Dodge, Dodge Chance increased further. Stacks. · Evasive Overload (… | — | |
| Major update | Steam Next Fest Demo Update Demo Content Update Greetings, Commander! New threats have been detected lurking among the stars—and we're equipping you with the latest laser technology to confront them! Your arsenal has been expanded with dozens of new augmentations and enhancements from R&D, focusing on better tuning of beam weaponry and dishing out status effects! Before you begin searching for new mission objectives and e… | — | |
| Game update | Starforged Legacy Demo Patch Notes | Build 2253 New Content Ship Identity · Signature Subsystems: Each ship now has a locked Signature Subsystem that remains consistent across all loadouts. These carry unique augments that define each ship's playstyle: · Ironclad Core (Ironhide): Emergency Protocols - When below {1}% Health, triggers automatic repairs of {2}% Max health every second for {3}s. Cooldown 60s. · Nova Core (Nova Lance): Precision… | 21176262 | |
| Community | Message From High Command: New Content in the Works! Captain's (Developer) Log #2 Good afternoon, Commander! This has been an exciting month for Starforged Legacy , with Bullet Heaven Fest 3.0 bringing 1,000+ new pilots to the demo (which has recently attained the ' very positive ' tag on Steam)! We want to welcome these recruits formally and, to mirror the interest shown in the project, share what we've been working on since launching the demo:… | — | |
| Game update | Starforged Legacy Demo Patch Notes | Build 2136 Thank you to everyone who has provided feedback and played the Demo! This patch is more of a stability patch than a gameplay patch. We wanted to address some of the issues we’ve been seeing with saving and crashes, and make additional performance tweaks. Crash Fixes · Fixed a crash with projectiles overlapping with ships and asteroids that are breaking apart during death. · Fixed a crash with t… | 21176262 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.