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Starforged Legacy›Events›Starforged Legacy Public Beta Update [v2940]
Game update

Starforged Legacy Public Beta Update [v2940]

Starforged Legacy · published 13 days ago · build 24882597

All eventsPlayers around this dateRead on Steam

This hotfix expands Combat Circuit shops, strengthens several augments, and addresses reward, progression, combat, and UI issues.

Combat Circuit

  • Added Reroll, Banish, and Lock to Combat Circuit shops. Refresh replaces offers, Banish removes an item from future offers for the run, and Lock carries an offer into the next shop at its current price.

  • Shop prices now scale with run depth in Campaign and Combat Circuit, while boss Credit rewards increase with progression.

  • Fixed missing starting choices and action charges, prototype signature augments disappearing after equip, and failed offer rolls consuming charges or leaving empty slots.

  • Selected-ship Luck and rolled Ship Upgrade values now survive starts, restarts, resumes, and map travel.

  • Players are now protected from damage while using in-map shops. Press On now continues directly into Endless instead of opening another shop.

Balance Changes

  • Ablative Plating - Healing increased from 3.5% to 6% Max Health and now activates every 30 kills instead of 50.

  • Pulsing Plating - Damage increased from 25% to 100% Max Health, its radius increased from 27.5m to 50m, and its cooldown decreased from 5 seconds to 2 seconds.

  • Reinforced Bulkheads - Now grants 100 Base Health instead of 65, with a 10% Movement Speed penalty instead of 20%.

  • Power Surge - Damage increased from 25% to 50% Max Shields and can now hit up to 4 enemies.

  • Arc Amplification - Now stacks up to 5 times per magazine, and Plasma Arc chains are capped at 32 bounces.

  • DREADWING's Reprisal Wing - Now deploys 4 Fighters per Shield threshold, supports 12 Fighters, gives each Fighter 75 base Health, and keeps them closer.

  • STARWARD's Aegis Capacitor Array - Now recharges every 3s instead of 6s.

Fixes

Missions & Rewards

  • Boss missions now complete reliably at zero Health and award their reward once. Fixed reward screens becoming stuck, reopening, or appearing out of order.

  • Fixed XP bonuses applying twice and XP or Credits earned before death being lost.

  • Ship Upgrade choices no longer appear when every affected stat is maxed, and displayed values now match the final applied values.

  • Fixed an issue where the unlock condition for SUNDER's Shock Front loadout could not be completed.

Gameplay

  • Restored Trader Rescue NPC weapon damage and fixed interrupted or reused NPC projectiles becoming stuck or dealing incorrect damage.

  • Fixed Charger collisions launching enemies across the battlefield.

  • Cluster Warhead secondary explosions no longer critically hit.

  • Guaranteed mini-bosses no longer spawn in blocked areas, and overlapping field weapons no longer interfere with one another.

  • Fixed Irradiated cruiser shields becoming invisible or failing to block shots and corrected the Junkyard cruiser’s shield setup.

  • Fixed weapons attaching to incorrect ship sockets after changing or restoring a loadout.

UI & Progression

  • Fixed repeated or failed input during Run Setup, Ship Customization, and Star Map travel causing duplicate transitions, lost resumable progress, or disabled controls.

  • A/Cross now reliably confirms the selected ship and opens Difficulty Select.

  • Protected progression from being lost after unlock-data changes and fixed Codex unlocks updating only one matching entry.

  • Fixed leaderboard run details losing ship or difficulty information.

Stability

  • Fixed Windows startup when Steam is unavailable and improved FSR Frame Generation stability during map transitions.

Miscellaneous

  • Added dedicated icons and updated Arsenal and Ship Customization entries for Arc Cutter, Compression Field, Flak Cannon, and Gravity Missile.

  • Clarified Emergency Protocol’s total Repair Drone healing and Plating’s damage reduction and stack limit.

More from Starforged Legacy

Other announcements

All events
In-game event7 Sep 2026Starforged Legacy Update 0.3.3 [v2992]Update 0.3.3 \ focuses on making Combat Circuit and Endless modes more challenging for endgame players and improving eighteen underperforming Augments. It also adds clearer combat and reward information, changes to the Skill Tree, as well as fixes for saved runs, rewards, leaderboards, and combat behavior. Thank you to everyone who has shared feedback, bug reports, screenshots, and build detail…Major update1 Sep 2026v0.3.2 "Hangar & Arsenal" Major Update Live!Update 0.3.2 - Hangar & Arsenal Greetings, Commanders! Update 0.3.2 " Hangar & Arsenal" is now live! This is our largest content focused update yet, introducing the Combat Circuit ( a faster, combat-focused mode ), 3 New Ships ( each with 4 unique Loadouts ), 28 New Augments , Drop-Pool Curation, Augment Overhaul, music, leaderboard resets, combat logs, drones, fixes, optimizations- ( G A S P )…Game update1 Sep 2026Starforged Legacy Update 0.3.2 [v2970]Update 0.3.2 Hangar & Arsenal is our largest content update yet. It introduces a faster, combat-focused mode, three ships with twelve curated loadouts, four weapons, twenty-eight new Augments, six new Ship Upgrades, and an extensive overhaul of Augmentations. Thank you to every pilot who participated in the recent public beta and shared feedback with us! Your reports directly shaped adjustments…