Waterpark Simulator
Playing now
2,384−119 vs. yesterday
18%of peak
All-time peak
13,090Aug 2026
Playing now
2,384−119 vs. yesterday
All-time peak
13,090Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | UPDATE 1.0.63 - Patch Notes Some small fixes for stuff reported by you guys and some rebalancing. Plus one small change that some of you requested: the ability to rename custom slides BUG FIXES · Fixed unintended diving board injuries and fines in some cases · Fixed a case where injuries were frame rate dependent, causing unintended injuries. · Fixed guests getting injured outside of the park limits not being reachable fo… | 24793007 | |
| In-game event | Rebind keys and free cam mode Time for our weekly release. And this one brings 2 new features requested by you guys One is the possibility of rebinding keys for keyboard and mouse users. You've been asking for this for some time, and it is one of the features we wanted to implement after 1.0 for accessibility. Let us know how it works for you and if there is anything you think we can improve in it; let us know in the commen… | 24716140 | |
| Game update | UPDATE 1.0.50 - Patch Notes We were aiming for 1 update a week now (normally end of the week), but some cases we saw in multiplayer this weekend kinda forced us to push this update a few hours ago, so we also added any changes that we had already tested. Here is the full list. BUG FIXES · Mafia is no longer missable if the player saves and quits on the day they should reappear IMPROVEMENTS · Friends-only lobbies should no… | 24652360 | |
| Game update | UPDATE 1.0.48 - Patch Notes Well, this was supposed to be a hot fix just for the hammering sound, but since we did a couple more things, it gets its own patch notes. BUG FIXES · In multiplayer, all players should be able to move pools with blobs in them now · Fixed the tooltip location for the 1440 x 1080 resolution · Fixed a bug with a 3 star pool some players had · Hammering no longer heard everywhere IMPROVEMENTS · Sta… | 24615882 | |
| In-game event | UPDATE 1.0.43 - Patch Notes and thanks So we wanted to write something today that wasn't just a patch note. So we opted for the regular update option because we wanted to make sure you see it. We want to thank every single one of you who have supported us. Whether you were here from day 1 or just joined us after the 1.0 release almost a week ago, it has been amazing seeing the support and, above all, seeing you guys having fun with… | 24596571 | |
| Game update | UPDATE 1.0.30 - Patch Notes As is typical after a big release, there is always a need for a large number of small fixes and changes based on your gameplay We owe you 3 patch notes, Saturday (1.0.21) Monday (1.0.28) And today, Tuesday (1.0.31) We normally try to get the patch notes out as close to the update release, but it's been quite busy, so we had to focus more on the updates than the patch notes. We also should start… | 24550653 | |
| Steam news | Waterpark Simulator 1.0 is out now! Yep, the time has come. 1.0 is here. I am not gonna bore you today with many words, as we know you want to dig into the game. Just want to say a huge thanks to all of you who supported us the past few months and believed in us as we created more and more of this wacky game called Waterpark Simulator Ok, time for the patch notes before I join the studio pizza party (it has become a studio tradit… | — | |
| Community | From the Duck, no net Hello everyone! The countdown is down to just one week away from the 1.0 launch on July 31st. Our excitement here at Cayplay is great; we can tell you that much. But before we reach that date, we still want to give you a quick last preview of a few smaller mechanics that focus heavily on making a giant difference in multiplayer interactions and bringing more life to your park. If you don't want… | — | |
| Community | New trailer, new pools and old price Hello everyone! We are getting closer and closer to our big launch day(2 weeks now), and today we want to talk about the cost of the game before diving into the previews for this week. A Message Regarding Our 1.0 Pricing So, after a lot of long discussions behind the scenes, we have officially decided not to increase our price when we leave Early Access. This is based on a couple of things, but… | — | |
| Community | All Night Long - Nothing stops these waterparks Hello everyone! We are officially just three weeks away from the 1.0 release on July 31st! The whole team is mega excited and doing our best to make this release as great as we can make it. And for today's preview, we have something that many of you have mentioned in the past, when you told us that you would absolutely love to see your parks being utilized after dark. When we initially heard th… | — | |
| Community | Votes and tunes at the beach Hello everyone! We have a new post this week for you, packed with free goodies, community decisions, and a sneak preview of an entirely new location coming to the game in less than a month now. The Soundtrack Is Now In Your Library As we promised in our last announcement, anyone who owns the game during Early Access gets our Official Soundtrack completely for free, and you get to keep it foreve… | — | |
| Community | Sales, Pirates, Aztecs and a Giant Octopus Summer Sale So, as we mentioned yesterday we are now starting our last sale before leaving Early Access. So if you want to try the game before 1.0 and haven't had the chance yet, this is the last time you can get it at a lower price during Early access. Reminder, all Early access players will get perpetual access to our soundtrack (just waiting on a last review from Steam, that should be finish… | — | |
| Community | The 1.0 release date is revealed + gifts Release date The moment you have all been waiting for is finally here (which means you can stop messaging us about it). We are super excited to finally announce that Waterpark Simulator is officially leaving Early Access and launching into version 1.0 on July 31st . Even better, this is also our planned release date for both PlayStation 5 and Xbox Series X|S, meaning console players will be abl… | — | |
| Community | Cloudy with a chance of slide Hello everyone! Yep, it's time for another sneak preview of what you can expect when the 1.0 version of the game officially launches. We are continuing to dive into the big additions coming to your parks, and today, we want to highlight two features that will completely change the atmosphere and the way you build. If you don't want to be spoiled for content coming for the 1.0 release, this is t… | — | |
| Community | Zipping and relaxing (coming in 1.0) Hello everyone! We are back today with another exciting sneak preview of what you can expect when the 1.0 version of the game officially launches. We have been working on a mix of large additions and much-requested improvements, and today we want to highlight two features that will change how people move and rest in your park. Zipline and Benches sneak preview If you don't want to be spoiled fo… | — | |
| Community | Mascots and Mafia (coming in 1.0) Did you vote already? Hello everyone! Before we dive into today's preview, we want to do a quick reminder that voting for the upcoming 1.1 update features is still open. If you have not had the chance to cast your vote yet, simply boot up the game and make your voice heard. We love hearing your input to decide what gets added to the game next first, so do not miss the opportunity to help shape… | — | |
| Community | Character customisation (coming in 1.0) New sneak peek for 1.0 and voting for 1.1 We hope you guys have been having fun since 0.4 came out. We've been loving some of the horrors, unique ways you've been entertaining your park visitors. With summer around the corner (in the northern hemisphere at least), we are getting close to the 1.0 release and all it brings (multiplayer, console ports, and much more). And until then, as promised,… | — | |
| Game update | UPDATE 0.4.22 - Patch Notes So this one is just some minor balancing in some of the modes based on feedback from you guys. Making easy mode actually easy in some missions and hard mode a bit less punishing when selling buildings. Tomorrow, there will be an update that involves your opinion on something we want to do for 1.1 ( and a sneak preview for 1.0). Edit Note - small change of plans, we will talk about the 1.1 matte… | 23423373 | |
| Game update | UPDATE 0.4.21 - Patch Notes Even with the release of 1.0 quickly approaching, we don't want to stop updating the game if the need arises based on your feedback. So here is the full list of our latest changes. BUG FIXES · Seagulls no longer stick beyond their initial appearance (that took us a while, but we think we finally figured out what was causing it) · Solved some issues with correct values in terms of durability/cle… | 23288884 | |
| Major update | 0.4 is here - New modes and lots of bounces Hey Waterpark Managers! The wait is over! We are incredibly excited to announce that the 0.4 version is officially live. This update is a huge milestone for us because it focuses on giving you more control over how hard your experience in the park you run and expanding the ways you can play. Also, can't believe 1.0 with multiplayer is around the corner. The team has been having a blast every ti… | 23131821 | |
| Game update | UPDATE 0.3.105 - Patch Notes So today we had a quite large update (in terms of file size) even tho there is no new content..yet ;) This is most likely our last update before 0.4 being launched in a few days. But why are we releasing this one now and not just wait? A couple of reasons. Number one is in the past 2 months, apart from creating the new content that is coming (both for 0.4 and 1.0), we have been working hard to… | 23032241 | |
| Community | Upcoming feature - Multiplayer comms. And AMA today 0.4 release date & Beta testing So we are currently less than 2 weeks away from 0.4 coming out, and as such, we decided it is a good time to increase our beta players list. Our beta program is mainly meant for us to get earlier feedback from some of you before the official releases, and not so much to find bugs (although you do find some that we miss, and for that we are thankful). If you are i… | — | |
| Community | Upcoming feature - The plunger gun Ok, so we are done with our April Fool's silliness. Sorry, no real support for Win95 users, and not sorry that we won't have any microtransactions (I swear we felt a bad taste in our mouths just writing it ) So it's time to go back to our real update timeline. And today's preview is the plunger gun If you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit b… | — | |
| Community | Waterpark Gems are coming - April 1st post (April Fools Day) To provide players with more "choice and agency" in how they enjoy Waterpark Simulator, we are thrilled to introduce WS Gems, our new premium currency! Gems can be used to block bad visitors, instantly get all the money from the guests, or unlock exclusive golden items everywhere (including painted staff) and much much more. WS Gems will be available for purchase in the following convenient pac… | — | |
| Community | Upcoming feature - Security guards Welcome to our first in-depth reveal. Heads up, if you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit back and wait. We won't be offended if you don't read our post. Keep in mind this is a preview of ongoing working new features, so the final product might look different (and most likely will). The security guard These guys (and gals) will be a new kind… | — | |
| Community | The Road to 1.0: A First Look at What’s Coming! We are incredibly excited about what the future holds for Waterpark Simulator as we rapidly approach 0.4 and the massive 1.0 updates! To ease the wait and as we are getting closer to these major milestones, we are starting a series of sneak peeks over the next few weeks where we will highlight just a few of the exciting features coming your way. We want to keep this first one nice and light, so… | — | |
| Game update | UPDATE 0.3.79 - Patch Notes Some small fixes, performance improvements, and the addition of the Czech language to the game are the content of this small update. Přejeme hezké klouzání! BUG FIXES · Fixed a case where the analytics window could pop up more than once when agreeing (It has been great seeing how many hot dogs you guys are selling, btw) IMPROVEMENTS · Removed a couple of references to assets not used anymore (c… | 22177034 | |
| Game update | UPDATE 0.3.75 - Patch Notes A couple of small fixes for today's patch note, and definitely no sneak previews related to multiplayer silliness at end. BUG FIXES · Ticket sellers should not be stuck in a spot after resting under certain conditions · One of the hot tub models would not keep the color painted (now it does) · Fixed an issue with the controller that made it harder to choose the first tech of the park IMPROVEMEN… | 21986512 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.