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Waterpark SimulatorNewsThe 1.0 release date is revealed + gifts
Community

The 1.0 release date is revealed + gifts

Waterpark Simulator · published 24 Jun 2026, 17:00 UTC

All newsPlayers around this dateRead on Steam

Release date

The moment you have all been waiting for is finally here (which means you can stop messaging us about it).

We are super excited to finally announce that Waterpark Simulator is officially leaving Early Access and launching into version 1.0 on July 31st. Even better, this is also our planned release date for both PlayStation 5 and Xbox Series X|S, meaning console players will be able to join in on the waterpark chaos on day one. So, a little more than 1 month of wait.

Some gifts for Early Access

To show our immense appreciation for all of the incredible players who supported us by purchasing the game during Early Access, we have a few special thank-you gifts lined up. First, we are giving away our Official Soundtrack here on Steam completely for free to everyone who owns the game during Early Access. There is no action needed on your part. It will be added automatically to your library as soon as it goes live, as we are just waiting for a last review from Steam.

The soundtrack will be sold separately after the 1.0 launch, but if you got the game during Early Access, it is yours to keep for free forever. And with 1.0 it will be updated with the new tracks.

On top of that, after the 1.0 launch, we will be awarding every single Early Access player a special in-game present. We are keeping the exact details under wraps for now, so you will just have to wait for the surprise.

Speaking of Steam and Early Access, we will be running our very last discount before leaving Early Access very, very soon. If you want to grab the game for a lower price and secure all of these exclusive extras before the launch, this will be your absolute best chance to do so.

The Museum

Now, let us move on to a massive new feature reveal for the 1.0 update.

If you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit back and wait. We won't be offended if you don't read our post. Keep in mind this is a preview of ongoing working new features, so the final product might look different (and most likely will).

If you missed the previous posts, we already showed you

  • Custom Slides and Weather https://store.steampowered.com/news/app/3293260/view/70327151316644989
  • Ziplines and new benches use https://store.steampowered.com/news/app/3293260/view/698767279119140479
  • Mascots and Mafia https://store.steampowered.com/news/app/3293260/view/694263045409473548
  • Character customization https://store.steampowered.com/news/app/3293260/view/694263045409472839
  • Multiplayer communications https://store.steampowered.com/news/app/3293260/view/678497276169027878
  • Plunger gun https://store.steampowered.com/news/app/3293260/view/512987452523152496
  • Security https://store.steampowered.com/news/app/3293260/view/519741583516501162

We have added a brand new building out in the street that you can actually enter. This is the Museum, and inside, you will find three unique characters. Each character comes with their own dedicated questline and their own special currency.

Working with them will allow you to unlock special researches related to three brand new park themes. These new themes introduce plenty of new items, including some truly massive slides that some of you might have caught brief glimpses of in our previous posts.

We are going to avoid showing those giant slides here for the time being, but let us do something that everyone likes doing.

If this post manages to reach 500 thumbs up, we will make a brand new post explicitly to show you our three new main menus. Yes, there are three new ones, and they display these massive new slides in all of their full glory.

Thank you all so much for being an amazing community throughout this entire journey. Get ready for July 31st! We are definitely excited for the date.

More from Waterpark Simulator

Other announcements

All news
In-game event11 Sep 2026Multitasking by the shelves deserves a breakOK, this took a bit longer to cook, but we wanted to add some new features based on some of the most common QOL requests we had from you that could be produced in a shorter period (also known as things that won't take us more than a full month to create and will end up in 1.1) Talking of 1.1, new content will slow down a bit (we will still do updates if bugs appear that need fixing), but what w…In-game event28 Aug 2026Your own logo and labelsSome of you might have seen us testing out this feature with some streamers, and it is finally time to let you do the same You can now change your park's logo. You can do so by going into your tablet in-game. In there, you can find a shortcut for your logo folder and instructions on how to do it. You can now also add arches and signs where you can write messages, as this has been something requ…In-game event21 Aug 2026Trading cards, new super staff and invisible guest?That's right. We finally got our trading cards approved, so time to activate them · 7 cards done by one of our regular artists based on moments in the game · 6 duck badges · 3 backgrounds with Sandy, Sunny, or both of them Super staff You will find 2 new super staff members Kade the lifeguard. Not only is he efficient, but he comes with his own personality (obtainable via a secret way) The othe…