Torment Hexus
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
47 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
47 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Torment Hexus v0.47 patch notes Gameplay/balance changes: - Added a new music track to the back half of the Labs biome. This track will be added to the official soundtrack on Steam momentarily. - Added a prototype assitive input (bound to Q on keyboard, or the left face button on gamepads, by default). At the moment, this input jumps the tactical cursor between enemies, ordered by their distance to the player. Feedback welcom… | — | |
| Game update | Torment Hexus v0.46 patch notes Gameplay/balance: - Austenitic Tumbler can only activate once per enemy per turn. - Mana Stone only copies direct-damage spells. - Rude Gesture is less common, and can be "sold" to disable the effect. - Mana overflow effects are now recorded in the combat log. - Support units now note in their descriptions that they run away if alone. - Added an initial intern to the Labs boss fight. - The Labs… | — | |
| Community | Torment Hexus Roadmap Whew, it's been a busy few days here! But everyone seems to be having a good time, and that's what counts. Thank you for checking out my game! My top priority in the next few weeks goes to addressing bugs and gameplay issues that y'all report. I'm aware of degrading performance towards the end of each run, for example, and am busy investigating that. Also, if you're wondering why the corporatio… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.