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Torment HexusNewsTorment Hexus v0.47 patch notes
Game update

Torment Hexus v0.47 patch notes

Torment Hexus · published 26 Aug 2026, 16:55 UTC

All newsPlayers around this dateRead on Steam


Gameplay/balance changes:
- Added a new music track to the back half of the Labs biome. This track will be added to the official soundtrack on Steam momentarily.
- Added a prototype assitive input (bound to Q on keyboard, or the left face button on gamepads, by default). At the moment, this input jumps the tactical cursor between enemies, ordered by their distance to the player. Feedback welcome!
- Added a visual effect when the input mode is changed, for gamepad/keyboard users only
- Added a text brightness slider to the options.
- Added the player's inventory and spells to the end-run screen.
- Add a couple of new items.
- Caffeine Pill, Rude Gesture, and Pride Pin are all less common (Rude Gesture drastically so).
- Bosses have smaller reward baskets: one boss-tier item and one spell each.
- Final boss's dash-punch is restricted to axial directions.
- Razorwire is immune to earth-element damage.
- Banshee tick damage increased to 5/turn; Banshee 2 gains 3 mana storage.
- Unison summons cannot be Haunted/Banshee'd and are immune to Unison damage.
- Pillars and other inanimate objects cannot experience doubt.
- Catseye Kobold is uncommon.
- Add flavor text to Glamorous and Collector.
- Adjustable Wrench, Glamorous, and Defunctivore are limited to 1x/enemy/turn.
- Titanium Flare's Ignited status cannot stack.
- Shop inventory is now correctly restricted to shop-tagged items (so e.g. Fox cannot try to sell you the Rude Gesture unless you sell it to her first).

Bugfixes:
- Fix one of final boss's moves lying about which tiles it would hit.
- Fix champion earth mage's dash punch retargeting if she/the player moved.
- Fix Rejuvenate not charging properly off of kills.
- Fix Mana Battery being completely broken.
- Fix Tango being able to turn damage from bleeds into bleed statuses.
- Hopefully fix a rare crash involving status effects.
- Enabled vsync, which should hopefully fix reports of screen tearing.
- Improve performance when large numbers of damage tiles (e.g. fires) are present.
- Fix razorwire dying if summoned onto graffiti.
- Fix dolphins not being tagged as flying.
- Fix Adonis being able to transform after taking lethal damage.
- Scandent Graft description clarifies that it hurts allies too.
- Demonic Ofuda only activates when enemies are killed.
- Exiting to main menu from the shop properly clears the shop dialog.
- Fix tutorial narration saying "Input:foo" instead of the actual input name.
- Fix tutorial showing the spell info panel when you aren't expected to cast spells.
- Fix spell targeting narration not using chess notation for tile coordinates.
- Tutorial text clarifies that "forklift" means the Klausbot.
- Fix stale tooltips in encounter consequences display.
- Fix status effect information overflowing the creature info panel.
- Fix "Running in Parallel" event having the wrong music.
- Fix softlock if a combatant tries to use a rushdown move but has no room to do so.
- Fix Finale end effect triggering twice in a row.
- Fadeout boss music on victory.
- Statues no longer show a health total when examined.

More from Torment Hexus

Other announcements

All news
Game update12 Sep 2026Torment Hexus v0.50 patch notesGameplay/balance changes: - All events in the Labs and Penthouse biomes have been re-paginated and color added to their texts, to hopefully help legibility. - Added several new events to Labs and Penthouse, and associated items and fights. - Add a button to the pre-run screen to fully-randomly-pick all remaining spells. - Fire Tornado's damage has been decreased (from 5/6 per fire to 3/4 per fi…Game update5 Sep 2026Torment Hexus v0.49 patch notesHey folks, just a small patch to fix a couple of crash bugs. Gameplay/balance changes: - Tweak the visuals for the Whirlwind spell. - Add flavor text for graffiti elementals. - New paranoia modifier: Armored Personnel. Bugfixes: - Fix potential crash due to lack of thread safety. - Fix crash when getting bonked by enemies with special melee effects. - Claw Hammer now works with Razorwire. - Fla…Game update4 Sep 2026Torment Hexus v0.48 patch notesGameplay/balance changes: - Enemies with "instant" damage abilities now mark the tiles they could hit next turn, when you select their tile. - If an enemy is human, robot, or flying, this is mentioned in their creature info card. - New Body spell: One-Inch Punch. - New Paranoia modifiers: Worn-Out Wristcomp (spells can break) and Safety Protocols (enemies can't hurt each other). - 4 new item sy…