Hey folks, just a small patch to fix a couple of crash bugs.
Gameplay/balance changes:
- Tweak the visuals for the Whirlwind spell.
- Add flavor text for graffiti elementals.
- New paranoia modifier: Armored Personnel.
Bugfixes:
- Fix potential crash due to lack of thread safety.
- Fix crash when getting bonked by enemies with special melee effects.
- Claw Hammer now works with Razorwire.
- Flag some enemy abilities as "unmutable"; in particular, this fixes dolphins and the final boss being immobilized by Red Tape.
- The combat log is a bit better about explaining where damage comes from.
- Fix the combat log's small box being visible on the pause screen.
- Fix misleading text in Principal Mage's description (her damage share works as long as interns are anywhere on the battlefield).