LIMSCAPE : THE LIMINAL SPACE EXPLORER
Last seen
3Sampled 45 minutes ago · not a live figure
—of peak
All-time peak
18Jul 2025
Last seen
3Sampled 45 minutes ago · not a live figure
All-time peak
18Jul 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | LIMSCAPE Version 1.62.1 Official Update - Fixed an issue where the number of system objects could reach the upper limit. - Implemented a mechanism to force garbage collection and prevent temporary system objects from accumulating excessively. - Fixed an issue where only one object remained selected after copying multiple Object Groupers. | 24612352 | |
| In-game event | LIMSCAPE Version 1.62.0 Official Update LIMSCAPE Multiplayer Beta Update Multiplayer has been added to LIMSCAPE as a Beta feature. With this update, you can enter the same LIMSCAPE space with other players, explore the same 3D environment, talk, and spend time together. Multiplayer is a major new feature for LIMSCAPE, but it is currently available as a Beta feature. Depending on your network environment and usage conditions, connecti… | 24612352 | |
| In-game event | LIMSCAPE Version 1.61.3 Official Update 1.61.2 → 1.61.3 ・Added random pitch variation to the Custom Footstep Actor. Even when the same footstep sound is played repeatedly, slight pitch variation can now be applied to make the sound feel more natural. ・Added the ability to collapse categories in the property window. Actors with many settings are now easier to edit, as you can hide categories you do not currently need. ・Added support f… | 23660973 | |
| In-game event | LIMSCAPE Version 1.61.2 Official Update 1.61.1 → 1.61.2 ・Added the Ruler Actor Added the “Ruler Actor,” which allows you to easily measure the height of objects and the distance between them. ・Fixed an issue with thumbnail uploads in LIMSCAPERS Fixed an issue where the thumbnail was not uploaded when uploading a level for the first time after saving it as a draft in LIMSCAPERS. ・G-OBJ entries can now be created with a single object P… | 23503670 | |
| In-game event | LIMSCAPE Version 1.61.1 Official Update 1.61.0 → 1.61.1 ・Fixed localization issues for newly added actors. ・Fixed an issue where the World Generator Actor was not displayed in the Actor Content Browser. 1.60.0 → 1.61.0 ・Added the World Generator Actor Added the “World Generator Actor,” which can randomly generate basic dungeons. By quickly generating dungeons with different layouts, you can start creating your own original levels mor… | 23482462 | |
| In-game event | LIMSCAPE Version 1.59.4 Official Update Emergency update from 1.59.3 to 1.59.4. Fixed an issue where gizmos could not be selected when the Lens Distortion value was high. | 23482462 | |
| In-game event | LIMSCAPE Version 1.59.2 Official Update ・Added a global setting to adjust overall footstep volume. This can be changed from Settings → Movement → Footstep Volume. ・Fixed an issue where drag input did not work in numeric input fields. ・Added a feature that snaps rotation in 45-degree increments when holding Shift while rotating. ・Fixed an issue where backups were not saved correctly. ・Fixed an issue in 1.59.2 where fog volumes were no… | 23044749 | |
| In-game event | LIMSCAPE Version 1.59.2 Official Update 1.58.0→1.59.2 Sound Improvements ・Added End Margin and Crossfade options to the Sound Player and Overlap Sound Maker. This helps reduce gaps and delays when looping sounds. ・Added sounds for wooden doors. ・Added small-object collision sounds for user meshes when physics simulation is enabled. Autosave ・Added an Autosave Actor. It is automatically added to newly created levels. ・Added an autosav… | 22951520 | |
| In-game event | LIMSCAPE Version 1.58.0 Official Update 1.57.3 → 1.58.0 This update includes expanded render settings, editor improvements, new actor features, and various bug fixes. ・Fixed an issue where disabling Screen Space Reflections in the render settings was not properly applied during playtime ・Added a toggle for Screen Space Reflections to choose whether it is enabled only on Epic settings and above, or enabled on all quality settings ・Add… | 22631131 | |
| In-game event | LIMSCAPE Version 1.57.3 Official Update 1.57.2 → 1.57.3 ・Fixed a bug in WarpPosition’s ResetGravity feature. This also resolves a level-specific issue in Level 5 at the point where you fall into the sea. ・Added Low Power Mode. When FPS drops below 15, glass material refraction is automatically disabled, and reflections fall back to Screen Space Reflections. ・Experimentally introduced non-public features in preparation for multiplayer… | 22413306 | |
| In-game event | LIMSCAPE Version 1.57.2 Official Update 1.57.0 → 1.57.2 We sincerely apologize for the wait. Following a critical issue in 1.57.1, we temporarily rolled back the public build to 1.57.0. We are pleased to announce the release of 1.57.2, which resolves these issues. User mesh behavior has been completely overhauled, enabling smoother loading of heavy levels and resolving editor instability. 1.57.1 Fixed issue where user meshes were not… | 22274843 | |
| In-game event | LIMSCAPE Version 1.57.1 Official Update =========================== We sincerely apologize for the inconvenience. While the 1.57.1 update brought faster loading times, we have identified several critical bugs in Sandbox Mode and have rolled back the default version to 1.57.0. Official levels are unaffected, however users utilizing custom meshes may experience display issues. If you are already on 1.57.1 and experiencing problems, ple… | — | |
| In-game event | LIMSCAPE Version 1.57.0 Official Update 1.56.1 → 1.57.0 · Successfully implemented static mesh conversion for user meshes. You can now use your own custom meshes with various actors in LIMSCAPE! · User meshes can now be uploaded from the Mesh screen in the Content Browser. · Geometry uploaded via the User Mesh Actor is now automatically added to the Mesh Content Browser. · When editing large objects with the scale gizmo, corners were… | — | |
| Game update | LIMSCAPE Version 1.56.1 Hotfix 1.56.0 → 1.56.1 \ ・Fixed an issue where ray tracing shadows were enabled on actors such as fluorescent light actors, resulting in a major FPS decrease. | 22033672 | |
| In-game event | LIMSCAPE Version 1.56.0 Official Update 1.55.2 → 1.56.0 ・Changed the glass material rendering method to Unreal Engine’s latest approach, Hardware Ray Tracing Translucency ・Added normal map support for glass materials ・Enabled World UV / Local UV support for glass material textures ・Fixed missing localization for several texture names ・Fixed multiple locations in Official Level 2 where players could fall outside the level ・Fixed an is… | 22026534 | |
| In-game event | LIMSCAPE Version 1.55.2 Official Update 1.54.1 → 1.55.2 Major Optimization Update In this update, we revisited the core systems of LIMSCAPE and implemented significant performance improvements along with numerous bug fixes. Most notably, collision processing has been fully optimized, resulting in approximately 2x faster loading times . Hitching during gameplay has also been significantly reduced. While many of the changes are behind… | 21929337 | |
| In-game event | LIMSCAPE Version 1.54.1 Official Update 1.53 → 1.54.1 ・Fixed a billboard collision bug in the Water Zone ・Improved stability in levels where a large number of objects become visible at once ・Fixed an issue where the player could get stuck on hidden objects while climbing ladders ・Minor fixes in the official levels ・Identified and addressed the cause of Xbox controller input issues (An alert is now displayed asking users to disable St… | 21717049 | |
| In-game event | LIMSCAPE Version 1.53 Official Update 1.52 → 1.53 ・Fixed issues with the Trampoline Actor in Gravity Mode, including problems when landing ・Improved overall stability of behavior in Gravity Mode ・Improved stability of underwater movement ・Improved stability of Ladder Actor behavior ・Fixed an issue in Edit Mode where the camera direction was not maintained in Gravity Mode (The button to reset gravity direction is now also usable) ※… | — | |
| In-game event | LIMSCAPE Version 1.52 Official Update 1.51 → 1.52 This update includes patches for issues found in version 1.51, as well as several new features and improvements. • Added Low DPI Mode (selectable from the launcher) to reduce load on low-spec machines • Improved stability around resolution changes when using Low DPI Mode • Fixed an issue where water shaders were broken in version 1.51 • Fine-tuned Trampoline behavior while in the ai… | 21582185 | |
| In-game event | LIMSCAPE Version 1.51 Official Update 1.50 → 1.51 • Added new primitive meshes: Cone and Square Pyramid • Fixed Undo / Redo issues • Fixed blackout on pool side walls • Added caustics strength adjustment • Added Trampoline Actor • You can now set the pool’s visible area and water area from the icon • Fixed blackout on the sides of water • The Back button now works in Boolean Box, Material settings, and internal Actor scalers • Fixe… | 21521294 | |
| In-game event | LIMSCAPE Version 1.50 Official Update 1.49 → 1.50 ・Added realistic playroom mat materials (includes red, blue, and yellow templates) ・Added a Round Box Actor with adjustable corner roundness ・Improved crouching behavior to allow entering tight spaces smoothly ・Added a Christmas tree mesh ・Added the Group Object Library feature — save groups of objects as reusable presets and load them across different levels. Includes several built… | 20808426 | |
| In-game event | LIMSCAPE Version 1.49 Official Update 1.48 → 1.49 ・\ The climbing system has been revamped, allowing you to climb places that were previously unreachable (such as edges of deep pits or overhangs that don’t reach your feet). This expands the possibilities for stage design. ・\ Added two new color tile variants and a useful painted metal panel material. Because the risk of major issues with this update is very low, there will be no up… | 20719828 | |
| In-game event | LIMSCAPE Version 1.48 Official Update • \ Added an opacity mask property to the SSS material, allowing creation of net-like materials. • \ Added new material presets for fences and nets. • \ Added a plane mesh to make creating nets easier. • \ Added new properties to the Water Zone Ocean actor for adjusting flow and related settings. • \ Water Zone actors can now use custom water colors. • \ Added a brick material preset. • \ Fixed… | — | |
| In-game event | LIMSCAPE Version 1.47 Official Update LIMSCAPE 1.46 → 1.47 ・Light Flicker (Light Noise) feature is now available for all light types. ・Fixed text overflow issues on the level selection screen in LIMSCAPERS. ・Bundled core libraries for upcoming VR support (not yet usable). ・Fixed a spot in Level 2 where the player could fall through. ・Improved performance of the level deletion command. | — | |
| In-game event | LIMSCAPE Version 1.46 Official Update Default Branch 1.32 → 1.46 Graphics and Rendering · Implemented frame generation via FSR · Optimized glass material refraction for improved performance · Optimized bloom effect processing · Enabled convolution bloom · Improved underwater bubble effects · Adjusted global illumination, color grading, and in-level lighting · Optimized Lumen, VSM, and internal variables for significant speed and me… | 19734961 | |
| Game update | LIMSCAPE version 1.46 has been released on the beta branch. 1.45 → 1.46 · Fixed an issue where controls became unresponsive when mouse sensitivity was set below 1. · Fixed unnatural reflections occurring in transparent materials when IOR was set to 1 or lower. If no issues are found, this version will be released on the default branch within 1–2 days. | 20102390 | |
| Game update | LIMSCAPE version 1.45 has been released on the Beta branch. 1.43 → 1.45 · Major performance improvements through Lumen, VSM, and internal variable optimizations, along with reduced memory usage. · Unreal Engine 5.6’s native upscaler is faster than DLSS. However, since DLSS denoising produces fewer artifacts and cleaner visuals, DLSS remains enabled by default. · \ Added Hit Lighting as an optional toggle for performance considerations. Screen Space Refl… | 19966924 | |
| Game update | Version 1.43 of LIMSCAPE has been released on the beta branch. Optimization and bug fixes after upgrading Unreal Engine from 5.42 to 5.61 in LIMSCAPE 1.40: · Frame Generation implemented via FSR · Added Render Settings Actor, enabling bloom, tint, and contrast adjustments in Sandbox Mode · Fixed issue where DLSS quality selection had no effect · Resolved excessive VRAM usage (~6GB) in versions 1.40 and 1.41 · Improved performance of glass material refracti… | 19966924 |
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