
This update includes patches for issues found in version 1.51, as well as several new features and improvements.
• Added Low DPI Mode (selectable from the launcher) to reduce load on low-spec machines
• Improved stability around resolution changes when using Low DPI Mode
• Fixed an issue where water shaders were broken in version 1.51
• Fine-tuned Trampoline behavior while in the air
• Added Visible Distance property to NPC Character Actors
• Fixed an issue where step length changes were not applied in Character Movement Actors
• Partial fixes for issues caused by AMD graphics card drivers
Notes
• The Previous branch will continue to host version 1.50
• The Pre-Previous branch will continue to host version 1.32 (final build on Unreal Engine 5.4)
Known Issues
• An issue with Xbox controller mapping has been reported. This will be investigated in the next update.