Skull Horde
Playing now
24−3 vs. yesterday
1.2%of peak
All-time peak
1,980Apr 2026
Playing now
24−3 vs. yesterday
All-time peak
1,980Apr 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Blood Feast It is time to feast upon the blood of your enemies! Welcome the Margrave to your roster - a blood sucking killer that heals on hit, and can even perform unholy blood transfusions... Find new items in the dungeon to become the ultimate leeching lich! The Dark Pact and Bloody Fangs will enable all your units to heal through their attacks, while Bat will improve healing from all sources. Platelets… | 23375121 | |
| Game update | Patch notes v1.027 PATCH NOTES Fixes: · Adjusted spawn rate of Treasure Vault when that is the last remaining achievement · Fixed bug that causes new unlock display to disappear too quickly · Fixed Nemesis spawning in Explorer Mode How you can help The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone els… | 23176392 | |
| Game update | Patch notes v1.026 PATCH NOTES Balancing: · Buffed Hand Wraps and capped item number Fixes: · Fixed run end soft lock · Fixed issue preventing Thorns and Riposte from working · Fixed issue with re-animated enemies freezing when the Rally button is held · Changed logic for caps on negative health (previously the stat set a limit of 0, now it is capped at a minimum of 1 health per unit) · Updated player highlight t… | 23080482 | |
| Game update | Patch notes v1.026 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES Fixes: · Fixed issue preventing Thorns and Riposte from working · Fixed issue with re-animated enemies fre… | 23080482 | |
| Game update | Patch notes v1.025 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES Balancing: · Buffed Hand Wraps and capped item number Fixes: · Fixed run end soft lock How you can help Th… | 23055637 | |
| In-game event | Dodge overhaul update PATCH NOTES New Features: · Implemented Evasion stat to replace dodge scaling · New items: "Frayed Noose", "Slippery", "Smoke" · Implemented the ability to save runs in the Arena; changed wording of "End Run" to reflect that runs are saved · Implemented screen that allows inspection of items picked up during a run · Implemented More Info for Curses and Rites · Tome of Knowledge now displays max… | 23028955 | |
| Game update | Patch notes v1.024 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Implemented screen that allows inspection of items picked up during a run · Implemented Mo… | 23028955 | |
| Game update | Patch notes v1.023 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Implemented Evasion stat to replace dodge scaling · New items: "Frayed Noose", "Slippery",… | 23008430 | |
| Game update | Patch notes v1.022 [experimental] This is basically 1.021, just republished to fix an issue that prevented the game running on Linux and Mac! These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTE… | 22997832 | |
| Game update | Patch notes v1.020 PATCH NOTES New Features: · Implemented ability to reset single tier during unit recruitment Balancing: · Beating Heart now displays a direction hint when triggering · Implemented a new skill for The Many (increased respawn rate / reduced max health Fixes: · Fixed zombie spawn bug · Fixed bug when trying to reset certain specific skills individually · Updated Defold to version 1.12.4 · Updated… | 22928278 | |
| Game update | Patch notes v1.019 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Implemented ability to reset single tier during unit recruitment Balancing: · Beating Hear… | 22923076 | |
| Game update | Patch notes v1.018 PATCH NOTES New Features: · Implemented Gamma setting, available in the Display section · Implemented the ability to reset individual skills in the skill tree · The current dungeon floor is now displayed in More Info and Squad Info · Implemented additional scene in Cemetery cutscene Balancing: · Added a Churl, a Carver, and a Hurler to The Many's starting roster · Increased the starting number… | 22904369 | |
| Game update | Patch notes v1.018 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Implemented Gamma setting, available in the Display section · Implemented the ability to r… | 22904369 | |
| Game update | Patch notes v1.017 PATCH NOTES New Features: · Hovering over units in squad recruitment now shows what Oaths they would contribute to, even if there is currently no progress towards that Oath Fixes: · Fixed bug that prevented "More Info" opening after visiting Tome of Knowledge in game · Additional changes to run end screen to attempt resolution of locking bug · Completed Oaths are now stacked in HUD to reduce ve… | 22880707 | |
| Game update | Patch notes v1.017 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Hovering over units in squad recruitment now shows what Oaths they would contribute to, ev… | 22880707 | |
| Game update | Patch notes v1.016 PATCH NOTES New Features: · Locked Oaths now display the tags required in Tome of Knowledge Balancing: · Oath progress is now displayed during recruitment, and Oaths are unlocked as soon as units are recruited · Musical Notes homing no longer applies to enemy versions · Added cap for unit cost Fixes: · Fixed stat descriptions for tier 2/3 Plague Mages · Fixed bug in item rolling which may have… | 22873008 | |
| Game update | Patch notes v1.016 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Locked Oaths now display the tags required in Tome of Knowledge Balancing: · Oath progress… | 22873008 | |
| Game update | Patch notes v1.015 PATCH NOTES New Features: · Implemented Banish hotkey (default B) Balancing: · Updated Banish cost formula to take into account number of unlocked units and items: Units Banish # Old cost New cost (no unlocks) New cost (all unlocks) 1 8 8 8 2 12 11 10 3 16 15 13 4 20 20 16 5 24 26 19 6 28 31 23 7 32 37 27 8 36 44 31 9 40 50 35 10 44 50 40 11 48 50 44 12 50 50 49 13 50 50 50 Items Banish # Old c… | 22853717 | |
| Game update | Patch notes v1.015[experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Implemented Banish hotkey Balancing: · Updated Banish cost formula to take into account nu… | 22853717 | |
| Game update | Patch notes v1.014 PATCH NOTES Balancing: · Yorick's special ability now prioritises units with built in death effects · Made Musical Notes slightly target seeking Fixes: · Fixed bug related to new "defeat remaining enemies" setting · Capped number of ducat/corpuscle particles animating in UI to prevent errors · Fixed incorrect UI navigation behaviour when movement remapped from default WASD · Tweaked max widths… | 22845714 | |
| Game update | Patch notes v1.013 PATCH NOTES New Features: · Added tooltips to explain stats in run end screen · Implemented option not to defeat remaining enemies after a boss fight Balancing: · Added Bone Golem and Jester to Adam's starting squad, removed Bone Rat · Re-animated enemies no longer respond to player rally · Friendly units (other than re-animated ones) now stay closer to Adam · Changed one War Drummer to veteran… | 22829940 | |
| Game update | Patch notes v1.013 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES New Features: · Added tooltips to explain stats in run end screen · Implemented option not to defeat remai… | 22829940 | |
| In-game event | Patch notes v1.011 Some users have experienced issues with corrupted savefiles, which also lead to the game not launching properly anymore. This build aims to prevent this happening in the future. While the previously corrupted savefiles are not recoverable - for which we are very sorry - this update should enable the game to launch again. The changes in this build should make a big difference in performance and… | 22796899 | |
| Game update | Patch notes v1.011 [experimental] We didn't get enough testing done on 1.009 so we are not pushing it live for now. We are skipping 1.010 as well as we made some additional changes to the build after internal testing. Some users have experienced issues with corrupted savefiles, which also lead to the game not launching properly anymore. This build aims to prevent this happening in the future. While the previously corrupted save… | 22796899 | |
| Game update | Patch notes v1.009 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES Balancing: · Increased ducat/corpuscle collection radius when there are a lot of resources on the ground ·… | 22776267 | |
| Game update | Patch notes v1.008 PATCH NOTES Balancing: · The Many: Increased skill tree flat dodge significantly, reduced flat armor Fixes: · Updated armor description. The previous description was incorrect · Fixed glitch that allowed free Rites · Increased max nodes for HUD and HUD_xp, fixing missing HUD glitch · Fixed bug related to sound played when Beating Heart reanimates enemies Misc: · Capped the size of error logs to… | 22776267 | |
| Game update | Patch notes v1.008 [experimental] These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES Balancing: · The Many: Increased skill tree flat dodge significantly, reduced flat armor Fixes: · Updated… | 22776267 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.