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Skull HordeNewsPatch notes v1.013
Game update

Patch notes v1.013

Skull Horde · published 18 Apr 2026, 04:28 UTC · build 22829940

All newsPlayers around this dateRead on Steam

PATCH NOTES

New Features:

  • Added tooltips to explain stats in run end screen

  • Implemented option not to defeat remaining enemies after a boss fight

Balancing:

  • Added Bone Golem and Jester to Adam's starting squad, removed Bone Rat

  • Re-animated enemies no longer respond to player rally

  • Friendly units (other than re-animated ones) now stay closer to Adam

  • Changed one War Drummer to veteran for Yorick's starting squad

Fixes:

  • Fixed issue with some repeatable achievements (Burn kills, enemy Freezes, Plague kills, Rot kills, Re-animated enemies raised) that prevented them from firing. Please note: these achievements will unfortunately need to be attained again for users that failed to receive them. Apologies!

  • Prevented portal automatically triggering if it spawns on top of player after Elite fight

  • Fixed apparent joystick sensitivity issues in navigating UI

  • Fixed bug related to deleting corpse objects

  • Fixed bug related to spawning particle effects in Wraith Vendor

  • Reset pathfinding at the end of a level instead of before generating a new grid (to reduce crash risk)

  • Fixed minor localisation issues (French, Polish, German) in achievements

Misc:

  • Updated tutorial to highlight Explorer Mode

  • Display custom threat message for glitched gibberish threat level in run end screen

  • Added logging when a unit object isn't removed cleanly (DAABBCC crash)

  • Added community translation credit (thanks MonoLight_연참 for help with Korean)

How you can help

The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!

To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.

Warning

Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.

Your savefile is located:

Windows: %appdata%\\8bitskull_skull_horde\[/p]Mac: ~/Library/Application Support/8bitskull_skull_horde/

Linux: ~/.local/share/8bitskull_skull_horde/

More from Skull Horde

Other announcements

All news
Community23 Jun 2026100,000 necromancersAfter 100,000 copies sold we want to extend a huge thank you to all our players! Thanks for all the feedback, suggestions, bug reports, and kind words about the game. We are hard at work summoning more content, so stay tuned!Game update16 Jun 2026Patch notes v1.032PATCH NOTES Fixes: · Fixed unit recruitment cost cap for Garg · Implemented better Chilled/Frozen stack management to prevent crashes · Updated Corpuscle Urn graphics · Various minor bug fixes in unit scripts How you can help The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. P…Game update7 Jun 2026Patch notes v1.032 [experimental]These patch notes are for the experimental branch . We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement. PATCH NOTES Fixes: · Fixed unit recruitment cost cap for Garg · Implemented better Chilled/Frozen stack management to…