Skull Horde · build 22829940 · published
Added tooltips to explain stats in run end screen
Implemented option not to defeat remaining enemies after a boss fight
Added Bone Golem and Jester to Adam's starting squad, removed Bone Rat
Re-animated enemies no longer respond to player rally
Friendly units (other than re-animated ones) now stay closer to Adam
Changed one War Drummer to veteran for Yorick's starting squad
Fixed issue with some repeatable achievements (Burn kills, enemy Freezes, Plague kills, Rot kills, Re-animated enemies raised) that prevented them from firing. Please note: these achievements will unfortunately need to be attained again for users that failed to receive them. Apologies!
Prevented portal automatically triggering if it spawns on top of player after Elite fight
Fixed apparent joystick sensitivity issues in navigating UI
Fixed bug related to deleting corpse objects
Fixed bug related to spawning particle effects in Wraith Vendor
Reset pathfinding at the end of a level instead of before generating a new grid (to reduce crash risk)
Fixed minor localisation issues (French, Polish, German) in achievements
Updated tutorial to highlight Explorer Mode
Display custom threat message for glitched gibberish threat level in run end screen
Added logging when a unit object isn't removed cleanly (DAABBCC crash)
Added community translation credit (thanks MonoLight_연참 for help with Korean)
The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!
To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.
Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.
Your savefile is located:
Windows: %appdata%\\8bitskull_skull_horde\[/p]Mac: ~/Library/Application Support/8bitskull_skull_horde/
Linux: ~/.local/share/8bitskull_skull_horde/