Skull Horde · build 23008430 · published
These patch notes are for the experimental branch. We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement.
Implemented Evasion stat to replace dodge scaling
New items: "Frayed Noose", "Slippery", "Smoke"
Updated formula for generating dynamic Curses depending on builds used (increased decay for unused builds)
Fixed mid-run saving bug in Arena
Fixed issues with Dimensional Traveler achievement (should now unlock after multiple loops, and should work in Arena)
Hovering over an owned unit in squad recruitment screen now shows which Oaths it is contributing to
The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!
To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.
Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.
Your savefile is located:
Windows: %appdata%\\8bitskull_skull_horde\[/p]Mac: ~/Library/Application Support/8bitskull_skull_horde/
Linux: ~/.local/share/8bitskull_skull_horde/