Patch notes v1.026

Skull Horde · build 23080482 · published

On SteamNotes only · this build shipped before we watched the app

PATCH NOTES

Balancing:

  • Buffed Hand Wraps and capped item number

Fixes:

  • Fixed run end soft lock

  • Fixed issue preventing Thorns and Riposte from working

  • Fixed issue with re-animated enemies freezing when the Rally button is held

  • Changed logic for caps on negative health (previously the stat set a limit of 0, now it is capped at a minimum of 1 health per unit)

  • Updated player highlight to be rendered on top of things like stack icons

  • Fixed error in Oath progress display

How you can help

The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!

To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.

Warning

Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.

Your savefile is located:

Windows: %appdata%\\8bitskull_skull_horde\[/p]Mac: ~/Library/Application Support/8bitskull_skull_horde/

Linux: ~/.local/share/8bitskull_skull_horde/

Patch notes v1.026 · Skull Horde build 23080482 · SteamPeaks