Skull Horde · build 22845714 · published
Yorick's special ability now prioritises units with built in death effects
Made Musical Notes slightly target seeking
Fixed bug related to new "defeat remaining enemies" setting
Capped number of ducat/corpuscle particles animating in UI to prevent errors
Fixed incorrect UI navigation behaviour when movement remapped from default WASD
Tweaked max widths of stat texts to prevent localised text spillover
The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!
To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.
Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.
Your savefile is located:
Windows: %appdata%\\8bitskull_skull_horde\[/p]Mac: ~/Library/Application Support/8bitskull_skull_horde/
Linux: ~/.local/share/8bitskull_skull_horde/