Hold The Mine
Playing now
30+2 vs. yesterday
6.5%of peak
All-time peak
460Feb 2026
Playing now
30+2 vs. yesterday
All-time peak
460Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch #15: Mining Order, Codex and a lot more! Hello miners, This patch is big and offers a lot of changes all over the game to improve the experience. I want to speak a bit about the major ones and explain why those changes felt mandatory before I could move on to important additions. The biggest change here concerns the mining phase: previously no matter the order in which you used your pickaxe to mark block, the dwarf would handle the mi… | 25248490 | |
| In-game event | Patch #14: Balancing & Bug Fixes Hello miners, A small patch today with several balancing changes and fixes for bugs. Patch Notes - Early Access Version 0.7.53 Balancing · Decreased Flying Skull Head enemy’s base health from 36 to 34 and base move speed from 34 to 32. · Gold Digger Tent Building construction cost has been increased from 7 to 8. · Phantom Hourglass Building construction cost has been decreased from 12 to 10. ·… | 24667205 | |
| Sale | Hold The Mine is 35% off during Tiny Teams Festival! Hello again miners, If you missed it, make sure to check out the last update released earlier today! I'm really proud to announce Hold The Mine has been officially selected to be part of Tiny Teams festival here on Steam. 2026 selection is amazing and I'm so glad to be part of it, there are a lot of cool games to check out. To celebrate, the game is back on sale at 35% off! | — | |
| Major update | Patch #13: The Wandering Events Update Hello miners, The august update is here! Today's patch is big. It might seems it doesn't add a lot of new content (that is true) but the list of changes and the impact all of them have is pretty massive. Like always, before listing everything I wanted to share my thoughts and goals regarding this update to provide more context and details. Here we go. The main new feature in this update is the… | 24569015 | |
| In-game event | Patch #12: Balancing, Brutal Hit highlight & Bug Fixes Hello miners! Today's patch was supposed to be a list of bug fixes but I took the opportunity to make several changes including several buff and quality of life. Most notably, you'll notice a significant amount of buffs below to help some old heroes. Patch Highlights · Several Power Buffs for Cursed Apostle, Rogue & Wizard · Tally adjustments for Berserker and Rogue · Brutal hit highlight · Man… | 24254702 | |
| In-game event | Patch #11: The Astrologer Update Hello miners, The Astrologer Update is now available! The 13th hero is here and I hope you'll enjoy experimenting with its powers. With a major focus on Shock synergy, the Astrologer also opens new combo with the Curse and should be a really good companion to the Cursed Apostle, a character that has been a bit left behind since the release. This patch doesn't contain a lot of new content but in… | 24143295 | |
| Game update | Hotfix v0.7.41 Hotfix - Early Access version 0.7.41 · Slightly Improved overall performance, especially linked to numerous damage number occurrences. · Increased Gold Digger Tent building cost from 2 to 7 Gold. · Fixed an issue where the game could be locked in a black screen instead of showing the run recap. · Fixed an issue with the Sealed Sewer building effect that could trigger multiple screenshakes inste… | 23521818 | |
| Sale | Save 35% on Hold The Mine Hello miners, Hold The Mine is 35% off right now during the Strategems festival! Since launch, the game evolved a lot with new features and content so it's the perfect time to jump into the Early Access, as I just released the 10th update of the game! · Meta Progression · 3 Bosses · A lot of new Heroes, Buildings and Relics · A lot of quality of life changes and improvements Upcoming Features &… | — | |
| In-game event | Patch #10: Missing Hero Powers & New Events Hello miners, The May update is finally here! I was really sick the first week of the month, so my ability to work on the game was severely affected. This update marks also the beginning of the new series of updates included in the new roadmap I shared a week ago. I’m pretty excited with all the stuff I have planned, a lot of things happening behind the scenes as I start setting things up for u… | 23409034 | |
| Community | New Roadmap Reveal & Upcoming Update Hello miners, Today I’m really happy to share the new roadmap for the game. Early Access is far from finished as you can see, a lot of updates are planned to add new content, quality of life and much needed features you talked about. Upcoming Content & Features included · Mid Save Run system · Hero Damage Tracker · Custom Mode · Compendium · New Random Events · New heroes · New Buildings · New… | — | |
| Game update | Hotfix 0.7.39 Hello miners, A very small patch mostly here to ease a bit the grinding for perks and fix several bugs. Changes (+) · Slightly changed the curve of Mithril Shards required to unlock Perk Points to make each level cost a bit faster to unlock (around a 10% decreased overall). · Slightly increased the amount of Mithril Shards dropped by Mimic when killed from 2-4 to 3-5. Bug Fixes · Fixed an issue… | 23024551 | |
| In-game event | Patch #09: Improvements and Bug Fixes Hello miners! Many small hotfixes have been deployed the last few days following the big update. The Perk system is a big addition and making it right the first time was impossible. Thanks to your feedback, I've been able to make several adjustments quickly to the Perk system and the difficulty of the game. Summary of hotfixes deployed since last patch · Mithril Shards are more common in the mi… | 22882466 | |
| Game update | Hotfix v0.7.37e Changes (buff) · Decreased the cooldown of Defense Turret (Engineer Power) from 5 to 4 seconds. · Decreased the periodic cooldown of Chrono Bomb (Engineer Power) from 7 to 6 seconds. · Mimic Enemy can now drop Mithril Shards when killed. · Mithril shards' spawn rate has been slightly increased. Bug Fixes · Fixed an issue allowing some buildings to trigger their effect when destroyed with the De… | — | |
| Game update | Hotfix v0.7.37d Balancing (+) · The pickaxe available at the start of each difficulty has been reverted to its base value. · Decreased the depth of spawn of the first Mithril shards. Bug Fixes · Fixed an issue preventing the game from loading. | — | |
| Game update | Hotfix v0.7.37c Bug Fixes - Fixed an issue preventing the Powerhouse Perks to be applied. - Fixed an issue with the day phase of the new Boss, locking the dwarf from running expeditions. - Fixed an issue allowing Lucky Perks visual effect to be visible above the fog of war in the mine. - Fixed an issue making the Plant Monster spawned by the new Boss to fly after being knockbacked. | — | |
| Major update | Patch #08: Perks & Demolition Update Hello miners! The second big update for Hold The Mine is now available! There is a lot of new stuff to play with so I hope you’ll like it! The game is also back on sale at 35% off until April 26 ! One of the most requested features is Meta Progression and this update includes a perk system, where you can activate nodes that provide powerful advantages and allow you to customize some aspects of… | 22818923 | |
| Community | What's Next: April Update Preview Hello miners! It's been almost 2 weeks since the last patch and I wanted to talk a bit about what's coming next in Hold The Mine. First, let me reassure you: yes, new stuff is on the way! I'm currently working on a brand new hero , a new shop , a unique perk system (meta progression), and a new enemy among many other things. Let's jump right in! The next big update is planned for April 16 . You… | — | |
| Game update | Hotfix v0.07.36b Bug Fixes · Fixed an issue where Minions (Necromancer Power) cooldown was reduced from 6 to 3 seconds. | 22437823 | |
| In-game event | Patch #07: Spell Shortcuts, Biome Rotation and Bug Fixing Hello miners! It's been a full month since the game released! There are a lot of things I want to add in the game, something I cannot do without your support! So thank you so much. Hold The Mine is also currently on sale at 20% off for few days as part of the Steam Spring Sales. Today's patch is mostly focus on some quality of life improvements and bug fixes. I took a few days off after the las… | 22433228 | |
| In-game event | Patch #06: Balancing and Bug Fixes Hello miners! I hope you're having fun battling the bosses! Today I have small patch for you to buff several things (incl. heroes like Wizard and Huntress that are not as good as others) and address some bugs reported since the last update. Patch Notes - Version 0.7.35 Balancing (+) · Increased minimum poison stack applied with Toxic Concoction (Alchemist Power) from 1 to 2. Maximum poison stac… | 22294190 | |
| Major update | Patch #05: Chaos Beasts Update Hello miners! It's time for the first big update in Hold The Mine: the Chaos Beasts Update ! This update introduces the first two bosses: the Mountain Dragon and the Giant Worm Duo . Available in Lord Of Stones and King Under The Mountain difficulties , those bosses are respectively actives in the Mountain and the Volcano biomes and are here to cause you some trouble both day and night. And bef… | 22265281 | |
| In-game event | Patch #04: Balancing and Bug Fixes Hello miners! Today's patch is mostly about bug fixing, including a fix to lags introduce with the last patch, but I took the opportunity to make some extra changes, including the removal of scoring penalty from taking damage and increasing occurence of random events in endless among other things. Next patch will be the Chaos Beasts update coming on March 9th. Steam Reviews: Your Feedback Matte… | 22158665 | |
| In-game event | Patch #03: Puppeteer Workshop, Beer Stash, new Gems and more! Hello miners! Today's patch is adding 2 brand new buildings and 2 gems to add some diversity. Many people asked why summons were not benefiting from the gems with on hit effects equipped by the hero invoking them. A fair criticism, especially since only one building is available to boost summons. The Puppeteer Workshop is here now, making this kind of benefit possible! Necromancer's minions and… | 22128754 | |
| In-game event | Patch #02: Marks, Skull Heads and Bug Fixes Hello miners! This week, we have 2 patchs coming including this one today mostly about some necessary balancing changes and bug fixes, and another one later this week (including some brand new gems and buildings!). Today, I wanted to adress some player feedback regarding the Huntress and the Rogue . This patch gives some love to those 2 heroes by granting them some necessary buff and giving mor… | 22057567 | |
| Community | Early Access Roadmap Reveal! Hello miners! Thank you for sharing your feedback! Today I can finally share the Early Access Roadmap for the upcoming months! I've been reading through all your Steam reviews, and I appreciate the feedback we've been receiving. Keep in mind this is just the beginning of Early Access. If you like the game, it will be really helpful to leave a review! Early Access Roadmap #1 Here is the first Ea… | — | |
| Game update | Hotfix Version 0.7.29B Patch Notes - Version 0.7.29B Bug Fixes · Fixes an issue with some gems displaying new effects that are not supposed to be out now (the effects don't work). | 22003595 | |
| In-game event | Patch #01: Powers Cost and QoL Hello miners! I'm so happy people can finally try the game I’ve been working on over the past two years and by the sheer amount of support! I do realize the game can feel a bit short of content, especially for build specialization and variety. This patch won’t fix this issue, but I’m already hard at work to add new buildings and relics as soon as possible and make some much needed changes. Rest… | 22001356 | |
| Steam news | Early Access Out Now! HOLD THE MINE IS OUT NOW IN EARLY ACCESS! Guide your dwarf through the mine to gather precious resources, construct helpful buildings, and recruit heroes to defend your mine at all costs! Oh, and maybe you can set a new record on the leaderboard? 👀 Time to get to work! ⛏️ Huge congrats to Paci from Hookaria Games and everyone involved in the development of this little gem. More than ever, we n… | — | |
| Community | Hold The Mine is coming to Early Access in February 17th! Hey everyone! Yes, I have an official release date to share. Hold The Mine is set to launch into Early Access on February 17, 2026 . In just a few weeks, you’ll be able to begin your digging adventure into the mine and protect it from monsters! I hope you all are as excited as I am! While you wait for launch day, be sure to check out our new release date trailer: The game will have a lot of con… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.