Monster Battles
Playing now
13+4 vs. yesterday
1.6%of peak
All-time peak
797May 2025
Playing now
13+4 vs. yesterday
All-time peak
797May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.3.5.0 Update Monster Adjustments: Earth Sprite: Effect changed to trigger once for every 4 Gold owned Earth Sprite Hermit: Effect changed to trigger once for every 4 Gold owned Skeleton Samurai: Now steals the enemy's Rebirth effect when attacking New Features: Battle Replay: You can now click the Battle Replay button after a battle to watch the current round again. Optimizations & Bug Fixes: Fixed a bug wh… | 21998706 | |
| Game update | 0.3.4.3 Update Optimization & Bug Fixes: Fixed an issue where some character skills would fail after loading a save Fixed an issue where some relic skills would fail after loading a save Fixed an issue where some relic skills would trigger multiple times after loading a save Fixed an issue where some monster skills would fail after loading a save | 21966062 | |
| Game update | 0.3.4.2 Update Optimization & Bug Fixes: Fixed a bug where some save files could not be loaded Added the "Abandon Save" feature Fixed a bug where certain relics would display multiple copies upon loading a save Fixed a bug where the "Retry" function in Adventure Mode was not working | 21963984 | |
| In-game event | 0.3.4.1 Update Optimization & Bug Fixes: Fixed a bug where the save system failed to load files Fixed a bug where certain relics would trigger again upon loading a save | 21953109 | |
| In-game event | 0.3.4.0 Update New Game Features: Auto-save: The game now auto-saves at the start and end of each round. You can load these saves to continue your game. Return to Main Menu: Added a function to return to the main menu during a game (Note: all actions taken during the current round will be lost). Settings Menu: Added the option to adjust the game's Frame Rate (FPS). Optimization & Bug Fixes: Optimized the spee… | 21942736 | |
| In-game event | 0.3.3.0 Update Monster Adjustments: New Ancient Monsters: Prismatic Drake, Goblin Priest, Vampire Duke, Cursed Summoner, Fawn, Hard Rock, Maintenance Robot, Ootengu Monkey King's Phantom: Effect changed to: Cannot attack Game Mechanism Adjustments: Ancient Shop: Now displays 6 Ancient Monsters at the same time Optimization & Bug Fixes: Added a "Report Bug" button to the in-game Settings menu Added a search ba… | 21867353 | |
| Game update | 0.3.2.2 Update Monster Adjustments: Ginseng Spirit: Effect changed to: When a Yaoguai monster enters the field for the first time, it gains +1 Aura. This effect is permanently upgraded after triggering 20 times. Golden Ginseng Spirit: Upgrades twice. Character Adjustments: Lowered the unlock requirements for Mad Alchemist Increased the unlock requirements for High Elf Bug Fixes: Fixed translation errors for:… | 21701498 | |
| Game update | 0.3.2.1 Update Adventure Adjustments: Reduced the difficulty of Chapter 2 in Adventure Mode Added difficulty hints for each chapter in Adventure Mode Bug Fixes: Fixed a bug where monsters would gain the Yaoguai race but lose it after fusion | 21665914 | |
| In-game event | 0.3.2.0 Update Character Adjustments: Jingwei: HP adjusted to 27 Miracle Astrologer: Effect can now be activated infinitely within one turn High Elf: Effect changed to trigger on Round 4 and Round 7 Monsters: New Ancient Monster: Chaos Slime: When sold: Gain a random Ancient Monster and an additional 10 Gold Goblin: Effect now triggers before Traveling Merchant's effect Holy Light Guardian: Added Divine Shiel… | 21638549 | |
| Game update | 0.3.1.4 Update Character Adjustments: Traveling Merchant: Initial monster changed to Exploding Slime Relic Adjustments: Smooth Stone: Effect changed: Now only requires not having Battlecry/Deathrattle Extremely Smooth Stone: Effect changed: Now only requires not having Battlecry/Deathrattle Adventure Adjustments: Chapter 3 difficulty reduced Bug Fixes: Fixed a bug where monsters would overlap in the staging a… | 21620598 | |
| Game update | 0.3.1.3 Update Monster Adjustments: Forest Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +3/+3. (This means even monsters summoned after this Deathrattle triggers will gain +3/+3.) Red-Eye Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +6/+6. Bug Fixes: Fixed a bug where "… | 21601169 | |
| Game update | 0.3.1.1 Update Presentation Changes: Reduced the unlock difficulty for the Collector. Added in-game hints for locked races (After each game concludes, you will gain experience. When the experience bar is full, you will level up and unlock more game content). Bug Fixes: Fixed a bug where the Sacred Relic "Magic Bean" could summon monsters from races not selected in the current game. Fixed a bug where the count… | 21582652 | |
| Game update | 0.3.1.0 Update Mechanics Changes: The Ancient Shop now opens on Turn 8. Reduced the difficulty of the Chapter 4 boss in Adventure Mode. Optimized some Korean localization translation issues. Added special effect visuals for Battlecry abilities. Our side's monster Battlecry effects now trigger with priority. Relic Changes: Variant Fire Spirit has been changed to a Sacred Relic. Spirit Statue now grants 1 IO ev… | — | |
| Major update | 《Monster Battles》–"All Things Have a Spirit" Version Update! Hello there! Monster Battles just had a major version update. This update introduces a large amount of new content and systemic changes, designed to bring fresh strategic depth to the battle environment. · New race added – Yokai, along with its core mechanic: the Spirit Essence system! · New system added – Ancient Monsters! A game-changing power spike in the late stages of battle! · Two powerfu… | — | |
| Community | New Goods in Shop, meow~ Come and take a look? Welcome, meow~ Dear Player—I’ve got some exclusive intel whispered to me through certain secret supply channels!ːsteamhappyː · Word is, a group of mysterious beings from ancient Eastern scrolls will soon be joining our card pool! A brand-new “Yokai” race, meow! They seem to wield a strange power known as “Spirit Energy”—an energy that can flow between allies and grow stronger the more it gather… | — | |
| Game update | Patch Notes 0.2.1.0 Update Notice 0.2.1.0 Monster Adjustments · Mecha Fire Dragon : Cost increased by 1 gold. · Franken : Effect reduced from 3x to 2x. Other Changes · Added Turkish language support. | — | |
| Major update | "Monster Battles" Adventure Mode New Chapter! Game update introduces a brand-new adventure chapter starring the Wonderland Explorer—Ancient Ruins! A wealth of unique monsters and item content await your discovery! | — | |
| Game update | Patch Notes 0.1.2.0 Update Notice 0.1.2.0 Monster Adjustments Hush / Hush: Race changed to Dragon (no longer Beast) Rat King: Rarity changed to Legendary King Slime: Added Entrance Effect (triggers once when synthesized) New Monsters Added: Funky Turkey / Golden Turkey Character Adjustments Increased HP for all characters Mechanic Adjustments Added a Shop phase as preparation time before entering Endless Mode, all… | — | |
| Major update | Monster Battles launching Version 0.1.0 — the "Mechanical Revolution“ is here Brave Battlers! This time, we've made a ton of changes and adjustments to the game — and added a huge amount of new content too! · A brand-new Mechanical race has been added, along with a variety of new monsters across all races! · Three powerful new heroes have joined the battle! · Lots of fun new relics and sacred relics are now available! We hope you'll continue to support Monster Battles | — | |
| Community | Fix Regarding Battle Opponent Data Abnormality and Update Preview Issue Regarding Abnormal Battle Opponent Data We recently received feedback from some players about being matched with abnormal opponents in the game. We immediately investigated and located the issue, which was caused by the expiration of our game server. We have now successfully renewed the service and restored its functionality. We deeply apologize for the negative experience this caused! Ve… | — | |
| Sale | 🔥The Steam Summer Sale is on fire!🔥 🌞 The sun is blazing, the deals are sizzling—time to find your brand new gaming obsession! With the Steam Summer Sale in full swing, we're rolling out limited-time -15% discounts—there's no better time to grab " Monster Battles " ! Whether you're a new player or a fan waiting for the perfect moment, now's your chance! 🎮 Massive discounts—snag your game today! | — | |
| Game update | Patch Notes 0.0.3.2 Update Notice 0.0.3.2 Character Adjustments · Mad Alchemist: Added an extra skill — once per turn, immediately merge monsters on the field (Shortcut key: Q) Other Fixes · Optimized the performance impact of certain textures on machines | 18719913 | |
| Game update | Patch Notes 0.0.3.1 Update Announcement 0.0.3.1 Rule Adjustments · HP Loss on Failure: Added an upper limit for single HP loss, capped at 10 HP (Achievement: Changed from losing more than 20 HP in one turn to 10 HP) Other Fixes · Fixed a bug where shapeshifting monsters occasionally caused game errors | 18704570 | |
| Game update | Patch Notes 0.0.3.0 ## Patch Notes 0.0.3.0 **Monster Adjustments:** - Golden Three-Eyed Frog: Deathrattle-summoned monsters inherit 50% of extra attributes - Thornheart: ▶ Now affects 4 allied non-Thornheart monsters ▶ Effect changed from +2 HP to +1 HP ▶ Base stats adjusted to 5/3 - Thornheart Nira: ▶ Now affects 4 allied non-Thornheart monsters ▶ Effect changed from +2 HP to +1 HP ▶ Base stats adjusted to 15/12… | 18676221 | |
| Game update | Patch Notes 0.0.2.5 ## Patch Notes 0.0.2.5 **Other Updates:** - Added English voiceover support - Added idle voice lines for specific characters during prolonged standby - Fixed bug where Reserve Area monsters could become hidden in Adventure Mode | 18629554 | |
| Game update | Patch Notes 0.0.2.4 ## Patch Notes 0.0.2.4 **Quality of Life Improvements:** - New Hotkeys: ▶ Move all field monsters to For-Sale Area (C) ▶ Move all field monsters/land tiles to For-Sale Area (V) ▶ Sell all items in For-Sale Area (B) ▶ Sell hovered monster in For-Sale Area (G) ▶ Shop Refresh Bell (D) ▶ Rotate/Lock function (T) **Other Fixes:** - Fixed Dragon Girl's unlock condition mistranslation on character sel… | 18602194 | |
| Game update | Patch Notes 0.0.2.3 ## Patch Notes 0.0.2.3 **Monster Adjustments:** - Uru: Rarity changed to Legendary, price reduced by 1 Gold - Tree Sentinel: Rarity changed to Legendary - Proud Scarg: Price increased by 2 Gold - Goblin King: Price reduced by 2 Gold - Giant Claw Crab: Effect now triggers twice **Performance Optimizations:** - Improved skill animation speed for Porcupine **Other Fixes:** - Fixed occasional rank… | 18596008 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.