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Monster BattlesEventsPatch Notes 0.1.2.0
Game update

Patch Notes 0.1.2.0

Monster Battles · published 2 Aug 2025, 10:30 UTC

All eventsPlayers around this dateRead on Steam

Update Notice 0.1.2.0

Monster Adjustments

Hush / Hush: Race changed to Dragon (no longer Beast)

Rat King: Rarity changed to Legendary

King Slime: Added Entrance Effect (triggers once when synthesized)

New Monsters Added: Funky Turkey / Golden Turkey

Character Adjustments

Increased HP for all characters

Mechanic Adjustments

Added a Shop phase as preparation time before entering Endless Mode, allowing an additional turn to adjust your lineup.

Other Changes

Fixed a bug where terrain information could display abnormally when swapping grid positions.

Fixed a bug where some monsters could be placed in incorrect load positions.

Fixed a bug that could cause a crash on some device models when dragging the mouse selection box to the top-left corner.

Fixed a bug where character voice lines could play repeatedly when facing the Barbarian Crusher opponent.

More from Monster Battles

Other announcements

All events
Game update27 Feb 20260.3.6.3 UpdateMonster Adjustments: Mushroom Mage: Effect now also triggers when a Nature race monster dies Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters Assassin: Poison stacks applied are now determined by the number of allied Goblin and Nature race monsters Optimizations & Bug Fixes: Fixed a bug where High Elf's skills would fail after loading a…Game update25 Feb 20260.3.6.2 UpdateMonster Adjustments: Mushroom Mage: Race added: Nature Mushroom Dragonling: Race added: Nature Assassin: Race added: Nature Optimizations & Bug Fixes: Fixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle Replay Fixed a bug where Battle Replay performance had a chance of differing from the actual combatGame update20 Feb 20260.3.6.0 UpdateMonster Adjustments: Golden Gear: Effect changed to Growth trigger Exquisite Golden Gear: Effect changed to Growth trigger Optimizations & Bug Fixes: Fixed a bug where the Collector's data would error after saving Fixed a bug where locked shop slots would disappear after loading a save