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Monster BattlesEvents0.3.1.3 Update
Game update

0.3.1.3 Update

Monster Battles · published 22 Jan 2026, 11:37 UTC · build 21601169

All eventsPlayers around this dateRead on Steam

Monster Adjustments:

Forest Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +3/+3. (This means even monsters summoned after this Deathrattle triggers will gain +3/+3.)

Red-Eye Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +6/+6.

Bug Fixes:

Fixed a bug where "Grain Bag" / "Wine Jar" did not correctly deduct the full amount of Aura when triggering their effects.

Fixed a bug where, in some cases, monsters that gained the Yokai tribe did not have it take effect properly.

Fixed a bug where, in certain situations, skill voice lines for some characters would play incorrectly.

Fixed a bug where the Slimes summoned by the King Slime's Deathrattle effect inherited too few of its attributes.

More from Monster Battles

Other announcements

All events
Game update27 Feb 20260.3.6.3 UpdateMonster Adjustments: Mushroom Mage: Effect now also triggers when a Nature race monster dies Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters Assassin: Poison stacks applied are now determined by the number of allied Goblin and Nature race monsters Optimizations & Bug Fixes: Fixed a bug where High Elf's skills would fail after loading a…Game update25 Feb 20260.3.6.2 UpdateMonster Adjustments: Mushroom Mage: Race added: Nature Mushroom Dragonling: Race added: Nature Assassin: Race added: Nature Optimizations & Bug Fixes: Fixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle Replay Fixed a bug where Battle Replay performance had a chance of differing from the actual combatGame update20 Feb 20260.3.6.0 UpdateMonster Adjustments: Golden Gear: Effect changed to Growth trigger Exquisite Golden Gear: Effect changed to Growth trigger Optimizations & Bug Fixes: Fixed a bug where the Collector's data would error after saving Fixed a bug where locked shop slots would disappear after loading a save