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Monster Battles
Events
Patch Notes 0.0.3.1
Game update
Patch Notes 0.0.3.1
Monster Battles
· published
2 Jun 2025, 16:05 UTC
· build
18704570
All events
Players around this date
Read on Steam
Update Announcement 0.0.3.1
Rule Adjustments
HP Loss on Failure: Added an upper limit for single HP loss, capped at 10 HP (Achievement: Changed from losing more than 20 HP in one turn to 10 HP)
Other Fixes
Fixed a bug where shapeshifting monsters occasionally caused game errors
More from Monster Battles
Other announcements
All events
Game update
27 Feb 2026
0.3.6.3 Update
Monster Adjustments: Mushroom Mage: Effect now also triggers when a Nature race monster dies Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters Assassin: Poison stacks applied are now determined by the number of allied Goblin and Nature race monsters Optimizations & Bug Fixes: Fixed a bug where High Elf's skills would fail after loading a…
Game update
25 Feb 2026
0.3.6.2 Update
Monster Adjustments: Mushroom Mage: Race added: Nature Mushroom Dragonling: Race added: Nature Assassin: Race added: Nature Optimizations & Bug Fixes: Fixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle Replay Fixed a bug where Battle Replay performance had a chance of differing from the actual combat
Game update
20 Feb 2026
0.3.6.0 Update
Monster Adjustments: Golden Gear: Effect changed to Growth trigger Exquisite Golden Gear: Effect changed to Growth trigger Optimizations & Bug Fixes: Fixed a bug where the Collector's data would error after saving Fixed a bug where locked shop slots would disappear after loading a save