Medieval Pig
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo version patch #7 Pig is cooking! 🐷 Here is the biggest and hopefully last patch for the demo version. From this point, I will focus on new content only and finishing the game. In case you are lazy to read all thing, here is biggest changes: basic talents system introduction, new animations, critical bug fixes, stamina for dodge rolls and blocks, UI overhaul, optimization, QoLs. New features/things: -Cut-scene… | — | |
| In-game event | Demo version patch #6 Hello folks! Thank you for participating in Steam Next Fest and playing the demo! Hope you enjoyed this fun adventure! Based on some feedback I managed to gather, here are some improvements: Improvement: -Added clock to track in-game time -Added fast rotating clock animation while sleeping -Increased drop chances from Humanoid enemies -Decreased Stags damage -Increased meat drop from animals -B… | — | |
| In-game event | Demo version patch #5 Hello hello! Let's oink together to the new demo patch. Please find changes below: Improvements: -Added delay to Deer enemy attack -AI logic adjusted -Extra items added to NPC trader Fixes: -Intro scene with cart fixed -Fixed tutorial not appearing when crafting sickle -Fixed game freeze when holding LMB and pressing Spacebar Misc: -Knockback distance of male Deer decreased -Empty slots in inve… | — | |
| In-game event | Demo version patch #4 Hello everyone and welcome to all new players! It's time for more adjustments, fixes, new features and so on. Please find change log below from 19th April update: New Content\Features: -Tank enemies (with shield in left hand) can now stun player -Melee soldiers can now charge if far away from player -Killing enemies now grants experience -Deers can now charge and knockback Improvements: -Adjust… | — | |
| In-game event | Demo version patch #3 Hello dear players! Today we continue polishing Medieval Pig. Please find new changes, fixes and content list down below: New Content\Features: -Added sound when buying/selling items -Implemented a new method for AI pathfinding -AI enemies now will return back to original location when far away -Added attack trail to players and enemies animations -Added attack swing sounds to players and enemi… | — | |
| In-game event | Demo version patch #2 Hello everyone! Here is the new update for demo version. Hope you find these changes an improvement to your medieval journey. Oink! 🐷 New Content\Features: -Added Map and quest trackers on map -Added hint during cart scene -Added hint after cart teleport -Added hint on how to use Sickle (when you craft it) Improvements: -Smooth rotation of a pig on WASD movement -Quest marks are more noticable… | — | |
| In-game event | Demo patch #1 Hello fellow pig players! Thank you for playing Medieval Pig 🐷 Based on the feedback received during first days of released demo version, I am making some changes to make sure a smoother experience is provided. Please find change log of our first demo patch below: -Dodge Roll on Spacebar now is possible to do out of combat -Added Compass for easy navigation for starter quests. Map will be adde… | — | |
| Steam news | Demo is out! Hello everyone! I am happy to announce that demo version of Medieval Pig is finally out! I hope you will have a fun time in this medieval world. Sorry in advance for any possible bugs which may happen, but if it does, please feel free to leave its description as comment to this message. Would be highly appreciated! Alternatively, please feel free to submit your feedback or bugs on following Dis… | — | |
| Community | Holidays and product update #1! Oink! Hello everyone and welcome to our so-to-say first product update. First of all, I wish everyone great holidays, merry Christmas and Happy New Year! It's been 2 month since last post here. I've been busy preparing the demo version to be ready for Next Fest in Steam in February 2025. It feels like 1 more week of work is required and then we can do internal QA tests. And only after that it will be… | — | |
| Community | Hello fellow peasants and lords! I am medieval pig and I am starting to get ready to share my story with you. First of all, thanks for reading this and your interest over my rivals, such as cat, goat and goose. I am a solo developer dreaming to provide you some hours of joyful medieval experience. I also have a group of human friends helping me with QA and quests. At least they have bigger brains! Medieval Pig is Action-RPG in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.