
Hello fellow pig players! Thank you for playing Medieval Pig 🐷 Based on the feedback received during first days of released demo version, I am making some changes to make sure a smoother experience is provided.
Please find change log of our first demo patch below:
-Dodge Roll on Spacebar now is possible to do out of combat
-Added Compass for easy navigation for starter quests. Map will be added in the future releases
-Quest marker visibility for Gorwald improved
-Fixed flickering with Trader NPC UI
-Removed blood decal from Dummy Target
-Adjusted wolves cinematic location, so it's not possible to trigger it outside of box
-Improved visibility on how to find Magic Bucket
-Added extra Stag spawn and reduced respawn timer, to make sure you don't run out of meat...and things to kill
-Add a condition that quest "Tis but a scratch" gets accepted only if appropriate stage is on
-Removed annoying sound in Sound Settings
-Increased drop chances from Humanoid enemies
-Removed mysterious shovel in the middle of the road
-Most of the rocks around starter camp are now mining-able
Patch should not affect Saved Game, at least mine wasn't affected during the testing 🐷
Keep oink-ing pig brothers! 🐷