BeastLink
Playing now
2−2 vs. yesterday
15%of peak
All-time peak
135 Sep 2026
Playing now
2−2 vs. yesterday
All-time peak
135 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| News | Play With The Devs Join us this Friday, September 4th from 3–5 PM EST for a chance to play alongside the GSG Team across both PvP and PvE servers! The team will be playing on North American servers. You can change your region when entering the Convergence UI by selecting the “Toggle Region” button in the bottom-left corner. Jump in, join the fun, and find out if you have what it takes to beat the developers behin… | — | |
| News | Community Play Session Calling all Humans, we want to see your united strength against the Beasts terrorizing the city! Hop in tomorrow, September 1st from 1-4pm EST for a community play session! Come hang out, jump into some games, meet other members of the community, and have a good time. Whether you’re a master of our Beasts or just getting started, all skill levels are welcome to join! Keep an eye out, you might… | — | |
| In-game event | v0.18203 Patch Notes Here’s what’s included in v0.18203: · Performance Improvements - Gains were made for performance improvements when there are a lot of humans on screen at the same time, and more improvements were made to Beast/Building collision performance in this patch. · Building Remnants Polish - Building remnants are now damageable with non-projectile weapons. Blow a hole in the side and use it as a cover… | — | |
| In-game event | v0.18148 Patch Notes Here’s what’s included in v0.18148: · Performance Improvements - More CPU side performance improvements make their way into this patch, with improved base framerate with a much faster rendering User Interface, better Beast to building collision performance, and many other miscellaneous improvements to other systems. · Gauntlet Campaign Missions - Finished the basic Beast Gauntlet scenarios in t… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Community | Let's Work Together! Thank You for Your Support Thank you for joining us during BeastLink’s first week of Early Access and for taking a chance on an indie studio that is making something BIG! We know this past week hasn’t been perfect. We’ve seen the mixed reviews, the feedback, and everything in between. We read every comment and review, and we’re taking that feedback seriously. Our goal is to make BeastLink the b… | — |
| In-game event | v0.18023 Patch Notes Here’s what’s included in v0.18023: · Performance Improvements: We’ve been focusing on frame drop issues with performance improvements in this update. A variety of optimizations help to continue to drive frame rate higher, including a major optimization with how human-building collision works. We’ll continue focusing on performance for future updates. · Heavy Vehicle Balancing : The Fixed wing’… | — |
| In-game event | v0.17968 Patch Notes v0.17968 Hello Players! We are here, we are listening, and we have a patch for you! Here’s what’s included in v0.17968: · Performance and Streaming Improvements - A variety of performance improvements are in this build, but there is much more planned. We recognize this has been our players’ most frequent request! · Earn XP and Credits in Single Player - The single player campaign now properly a… | — |
| News | Play With The Devs Will you tame the Beasts and use them against us, or will you join our united front against total domination? Join us this Friday from 3–5 PM EST for a chance to play alongside the GSG Team across both PvP and PvE servers! Jump in, join the fun, and find out if you have what it takes to beat the developers behind BeastLink! | — |
| In-game event | v0.17929 Patch Notes v0.17929 Hello Players! We’ve been keeping a close eye on your feedback since launch this morning and have put together a patch addressing some of the issues you’ve encountered. Here’s what’s included in v0.17929: · Fixed DLSS and Frame Resolution Issue: This bug significantly impacted performance for players on 4000 and 5000 series nVidia cards. · Fix bug putting some players in wrong server r… | — |
| News | WELCOME TO EARLY ACCESS Thank you for supporting indie developers! BeastLink was created by a small team of passionate developers, and we’re excited for you to play. Here’s what you can expect if you jump in today, and this is only the beginning. We’ll continue adding new content, features, and improvements throughout Early Access. WAYS TO PLAY: CONVERGENCE Jump into online multiplayer and play all of the game modes l… | — |
| Community | MEET THE BEASTS - Vampire Bat From above the chaos, no enemy is safe and nothing escapes her sight. The skies belong to her, and the hunt has only just begun! Beast Concept: One of our biggest inspirations for the Vampire Bat Beast came from our own backyard. Gainesville, Florida is well known for its massive bat population, and we knew we had to create our own monstrous take on them! As the first true flying Beast in the g… | — |
| Community | MEET THE BEASTS - Bull Shark From the depths of the ocean, a new predator emerges! With rows of razor-sharp teeth built to crush and the power to unleash devastating lightning, the Bull Shark is a force as powerful as his bite. Beast Concept: When designing the Bull Shark, we wanted to embrace the traits that have made these creatures one of nature’s most resilient and fearsome predators. We knew the battlefield needed a t… | — |
| Community | MEET THE BEASTS - Mandrill The Mandrill embodies a warning: when mankind falls into conflict with nature.. Beasts are born! Emboldened by extraordinary mutations, the Mandrill quickly rose to prominence establishing himself among the Beasts. Using his wit, regenerative bone attacks and an enraging buff scream that accelerates his abilities to super-Mandrill speed... watch out for this one. Beast Concept: Like our other K… | — |
| Community | MEET THE BEASTS - Horned Lizard Only the strong beasts survive. Especially if the strong have laser eye beams, an active camouflage and a devastating roll that certain ancient hedgehogs would be jealous of! Beast Concept: All of our kaiju in BeastLink are inspired by animals in nature that have a strange or powerful trait that we find super cool to use as a foundation for a monster. The Horned Lizard was one of the easiest cr… | — |
| Community | Thank you! We have just wrapped the final weekend of our Beta and want to extend a sincere Thank You to everyone who played. We're absorbing all of your feedback and spending the Summer getting this game ready for its Early Access release. We intend to host a few smaller play sessions as the game continues through development, so please join our active community over on Discord if you're interested and yo… | — |
| News | Final Beta Weekend We’re going all-out this weekend and opening up the Beta to all interested players. We’re really proud of this update we’ve put together and want to share it with as many players as possible. The feedback from this weekend will shape the future of this game, and it’s important to us that you let us know what you think. Your player data only tells one side of the story - we encourage you to join… | — |
| News | Closed Beta Weekend Three Update We had a blast playing during our second Beta weekend with players from all over the world, and we’re gearing up to do it all again today. We’ve taken a lot of player feedback to heart and are starting to implement changes based on what we’ve heard from you. Our team is hard at work and Beta Weekend Four will see even more improvements! This weekend, you can look forward to: · Tank improvements… | — |
| News | Closed Beta Update We’re so happy to wrap our first beta weekend and look ahead to the next. We intentionally started small for the first weekend, with just a few hundred players in North America given access. This coming weekend will see us invite players from all over the world. This will help significantly with match sizes and get a lot more of you into the game and giving us your feedback! Your thoughts from… | — |
| News | First Beta Weekend Our first closed beta weekend kicks off this Friday! Request access, invite your friends, and get all the details below. We're starting off Weekend One with North America only and will be adding players (and regions) in waves throughout May, so check back if you don't get in at first! WEEKEND ONE DATES: Starts: Friday, May 8th at 6:00pm EST / 10:00pm UTC Ends: Monday, May 11th at 10:00am EST /… | — |