Lunar Eclipse
Playing now
19−4 vs. yesterday
9.6%of peak
All-time peak
198Oct 2025
Playing now
19−4 vs. yesterday
All-time peak
198Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 0.44.0 Hello everyone. While I continue working on the next zone, I’ve prepared a small update dedicated to the Lunar New Year and a number of QoL improvements. Below are the most notable changes. A new outfit for Ealish has been added in celebration of the Lunar New Year. Originally, a more complex costume with a new hairstyle and additional details was planned. However, due to unforeseen technical d… | 21982562 | |
| In-game event | Update 0.43.0 Hello everyone! Over the past two months, a lot of work has been done. As usual, below I’ll try to highlight the most significant and interesting changes. IMPORTANT Due to the reorganization of the Residential Area, and especially Ealish’s room, the character save and load system has been improved. Because of this, the first time you load any of your saves, Ealish will appear at the beginning o… | 21283174 | |
| In-game event | Update 0.41.9 Hello everyone, Lunar Eclipse is now available in another language: German. Don’t worry, more languages will be added over time — so stay tuned. · New Language — German Added a full German translation to the game. More localizations will be coming in the future. · Brightness (DX11) For players using DX11 , the default brightness level has been slightly increased for better visibility in darker… | 20710630 | |
| In-game event | Update 0.41.5 Hello everyone. Over the past week, I’ve made several improvements related to the overall gameplay experience. Let’s go over the changes. · Items are now highlighted when the player is within a certain distance, making it easier to notice which objects can be interacted with. Some players mentioned that finding items in the game wasn’t always convenient. After gathering some feedback and watchi… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 20668352 |
| Game update | Update 0.41.4 Hey everyone! While I’m continuing to work on improvements after the last update, some of them have already been added to the game: · Fixed clipping between certain clothing elements. · Fixed a bug that allowed players to duplicate an item in the inventory. · Corrected a few spelling errors on in-game textures. · Fixed an issue where the player could interact with some objects through walls. ·… | 20623435 |
| Major update | Lunar Eclipse - Update 0.41.0 Hey everyone! This one took a while — and honestly, it’s the biggest update since the Early Access release. I’ve been working on it quietly for the past few months, taking time to fix, polish, and add things that really make the game feel better overall. Thanks a lot for your patience and for sticking with me through all this. I really appreciate it. Important notice about save files After upda… | 20582485 |
| Community | Update 0.40.0+ Coming October 29 Hello everyone! I’m happy to let you know that the new update 0.40.0+ will be available on Steam starting October 29th . With the help of the community - for which I’m really grateful - I’ve been testing and polishing everything as much as possible: fixing issues, adding improvements, and including the Japanese translation so you can enjoy the game with fewer problems. All additional informatio… | — |
| Community | Update 0.4 Preview Hey everyone! It’s been a while since the last update, and I know things have been a bit quiet here. The main reason is that I’m still learning how to handle deadlines as a mostly solo developer. Every time I try to set a date, something unexpected pops up. That’s why after the EA release I decided not to rush with promises. But don’t worry - I’m working on Lunar Eclipse every single day, and t… | — |
| Community | Important Notice – Bug Report (Fixed) Hey everyone, After Patch 0.38, a few players have reported a bug related to the wardrobe in Ealish's room. ⚠️ Important: Please avoid re-saving your current save file for now, as it may cause the wardrobe data to be permanently overwritten. For example, if you loaded the game from slot 2, try not to overwrite it for now — the correct data about your stored items is still there, just not curren… | — |
| In-game event | Lunar Eclipse - Update 0.38 Hi everyone! Today I’m sharing a small update while you’re waiting for the next area to arrive. It includes some new outfits, a few fixes, and quality-of-life improvements. New Content · Added two new outfits: School Sports Uniform and School Swimsuit . · In total, this update adds 11 new clothing items , including multiple color variations. · A new magazine has been placed in the Basement Save… | 18873894 |
| In-game event | Lunar Eclipse - Update 0.37.6 Hello everyone! While I’ve been quietly releasing small updates here and there, I wanted to share a dedicated announcement for this one — because Lunar Eclipse now supports Cloud Saves! This update also includes a few important fixes and improvements: · Fixed a bug where crouching speed matched walking speed. · Fixed an issue where stamina could get stuck, requiring extra button presses to reco… | 18747776 |
| News | Lunar Eclipse has launched in Early Access! Hello everyone! Today marks a huge step forward — both for me as a developer, and for you, the incredible community behind Lunar Eclipse. It’s been a long road since I first started working on this project — and an even longer one since I first dreamed of making my own game. The very first prototype of Lunar Eclipse was created more than five years ago. Back then, as a 3D artist, I knew almost… | — |
| In-game event | Lunar Eclipse - Update 0.37.4 Hello everyone! Since there’s only one day left until the Early Access launch, I decided to improve the build tracking system as early as possible. Over time, I noticed that without proper version tracking, many players could get confused when loading old save files in newer versions of the game. This can lead to bugs and glitches, and it became clear that a better system was necessary to preve… | 18719161 |
| In-game event | Lunar Eclipse - Update 0.37 Hey everyone! Today I’m excited to finally share a feature a lot of you have been asking for — full gamepad support is now live in Lunar Eclipse! It took me about 25 full days (yes, weekends included) to make it all work properly — from rewriting UI interactions to updating every single menu. There's still a few rough edges here and there, so thanks in advance for your patience and understandin… | 18673549 |
| Announcement | Lunar Eclipse - Coming to Early Access on June 4! Hello everyone! I’m excited to finally announce that Lunar Eclipse will launch in Early Access on June 4, 2025 , on Steam! This is a huge milestone, and I’m incredibly thankful for all your support, feedback, and kind words since the demo release. The Early Access version includes new content, improvements, and fixes - many of which were directly influenced by the community. Here’s a quick reca… | — |
| In-game event | Lunar Eclipse - Update 0.36 Hello everyone! While working on gamepad support and reworking parts of the UI - particularly the graphics settings menu - I introduced a few bugs that affected how graphical settings were initialized, especially for players without existing save data. This issue caused incorrect defaults to be applied to options like Resolution Scale , Screen Resolution , and other general graphics settings (s… | — |
| In-game event | Lunar Eclipse - Update 0.35 Hello everyone! Today’s update is a relatively small one, but still meaningful. Just to give you a bit of context - I’m currently working hard on preparing the game for Early Access next month , which means lots of things are happening behind the scenes. Despite the workload, I’ve managed to push a few updates: new language support and the first steps toward full gamepad support . Let's go over… | — |
| In-game event | Lunar Eclipse - Update 0.33 Hello everyone! I'm happy to announce that Lunar Eclipse has been updated to version 0.33 ! Although only the Lunar Eclipse Demo is currently available on Steam, I'm actively working on the Early Access version. Many of the improvements made to the full game also affect the demo, as they share the same core systems. Below are the most important changes introduced in this update: Dialogue · Some… | — |
| In-game event | Lunar Eclipse - Update 0.25 Hello everyone! I’m actively working on the game, developing new zones and puzzles. Along with these additions, some mechanics are being refined, and the overall gameplay experience is improving. These changes also affect the Lunar Eclipse Demo. Below, I’ve highlighted the most significant updates that impact the demo. Bug Fixes · Fixed Bug: Improved the logic that allowed players to hold a but… | — |
| In-game event | Lunar Eclipse - Update 0.24 Hello everyone! I’m happy to announce that patch 0.24 is now live! This update focuses on improving the beginning of the game, mainly refining the Lunar Eclipse Demo experience. Below are the most notable improvements since patch 0.23 : Bug Fixes · Fixed a bug where zombies could still attack the player for a couple of seconds after being killed by Ealish. This issue has now been resolved. · Fi… | — |
| In-game event | Lunar Eclipse - Update 0.23 Hello everyone! The Lunar Eclipse demo has been updated from 0.2 to 0.23 . Below are the most notable changes from the past week. Resolution Scale · The default resolution scale has been adjusted from 80 to 70 for a better experience. Some players may not be aware of this setting, so I’ve optimized it by default to improve performance without noticeable quality loss. · Players can still manuall… | — |
| In-game event | Lunar Eclipse – Update 0.20 Hello everyone! Over the past two weeks, a lot has been done, and the demo has been significantly improved. Lunar Eclipse Demo has been updated to version 0.2. Below, I’ll cover the most notable changes implemented since version 0.1, which was released on January 15, 2025. Major changes from 0.1 (15.01.2025) to 0.15 (14.02.2025) · Full combat system added , including health, combat mechanics, d… | — |
| News | Lunar Eclipse Demo is Out! Hello everyone! After almost a year of hard work, I’m happy to announce that the Lunar Eclipse demo is finally out, and now everyone can try it! In this demo, you'll experience puzzle mechanics, story elements, exploration, and combat. While it’s not perfect, I believe it’s shaping up really well! The demo lasts around 40 minutes, though actual playtime may vary from player to player - so take… | — |