Lunar Eclipse
Last seen
11Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
198Oct 2025
Last seen
11Sampled 16 minutes ago · not a live figure
All-time peak
198Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 0.41.9 Hello everyone, Lunar Eclipse is now available in another language: German. Don’t worry, more languages will be added over time — so stay tuned. · New Language — German Added a full German translation to the game. More localizations will be coming in the future. · Brightness (DX11) For players using DX11 , the default brightness level has been slightly increased for better visibility in darker… | 20710630 | |
| In-game event | Update 0.41.5 Hello everyone. Over the past week, I’ve made several improvements related to the overall gameplay experience. Let’s go over the changes. · Items are now highlighted when the player is within a certain distance, making it easier to notice which objects can be interacted with. Some players mentioned that finding items in the game wasn’t always convenient. After gathering some feedback and watchi… | 20668352 | |
| In-game event | Lunar Eclipse - Update 0.38 Hi everyone! Today I’m sharing a small update while you’re waiting for the next area to arrive. It includes some new outfits, a few fixes, and quality-of-life improvements. New Content · Added two new outfits: School Sports Uniform and School Swimsuit . · In total, this update adds 11 new clothing items , including multiple color variations. · A new magazine has been placed in the Basement Save… | 18873894 | |
| In-game event | Lunar Eclipse - Update 0.37.6 Hello everyone! While I’ve been quietly releasing small updates here and there, I wanted to share a dedicated announcement for this one — because Lunar Eclipse now supports Cloud Saves! This update also includes a few important fixes and improvements: · Fixed a bug where crouching speed matched walking speed. · Fixed an issue where stamina could get stuck, requiring extra button presses to reco… | 18747776 | |
| In-game event | Lunar Eclipse - Update 0.37.4 Hello everyone! Since there’s only one day left until the Early Access launch, I decided to improve the build tracking system as early as possible. Over time, I noticed that without proper version tracking, many players could get confused when loading old save files in newer versions of the game. This can lead to bugs and glitches, and it became clear that a better system was necessary to preve… | 18719161 | |
| In-game event | Lunar Eclipse - Update 0.37 Hey everyone! Today I’m excited to finally share a feature a lot of you have been asking for — full gamepad support is now live in Lunar Eclipse! It took me about 25 full days (yes, weekends included) to make it all work properly — from rewriting UI interactions to updating every single menu. There's still a few rough edges here and there, so thanks in advance for your patience and understandin… | 18673549 | |
| In-game event | Lunar Eclipse - Update 0.36 Hello everyone! While working on gamepad support and reworking parts of the UI - particularly the graphics settings menu - I introduced a few bugs that affected how graphical settings were initialized, especially for players without existing save data. This issue caused incorrect defaults to be applied to options like Resolution Scale , Screen Resolution , and other general graphics settings (s… | — | |
| In-game event | Lunar Eclipse - Update 0.35 Hello everyone! Today’s update is a relatively small one, but still meaningful. Just to give you a bit of context - I’m currently working hard on preparing the game for Early Access next month , which means lots of things are happening behind the scenes. Despite the workload, I’ve managed to push a few updates: new language support and the first steps toward full gamepad support . Let's go over… | — | |
| In-game event | Lunar Eclipse - Update 0.33 Hello everyone! I'm happy to announce that Lunar Eclipse has been updated to version 0.33 ! Although only the Lunar Eclipse Demo is currently available on Steam, I'm actively working on the Early Access version. Many of the improvements made to the full game also affect the demo, as they share the same core systems. Below are the most important changes introduced in this update: Dialogue · Some… | — | |
| In-game event | Lunar Eclipse - Update 0.25 Hello everyone! I’m actively working on the game, developing new zones and puzzles. Along with these additions, some mechanics are being refined, and the overall gameplay experience is improving. These changes also affect the Lunar Eclipse Demo. Below, I’ve highlighted the most significant updates that impact the demo. Bug Fixes · Fixed Bug: Improved the logic that allowed players to hold a but… | — | |
| In-game event | Lunar Eclipse - Update 0.24 Hello everyone! I’m happy to announce that patch 0.24 is now live! This update focuses on improving the beginning of the game, mainly refining the Lunar Eclipse Demo experience. Below are the most notable improvements since patch 0.23 : Bug Fixes · Fixed a bug where zombies could still attack the player for a couple of seconds after being killed by Ealish. This issue has now been resolved. · Fi… | — | |
| In-game event | Lunar Eclipse - Update 0.23 Hello everyone! The Lunar Eclipse demo has been updated from 0.2 to 0.23 . Below are the most notable changes from the past week. Resolution Scale · The default resolution scale has been adjusted from 80 to 70 for a better experience. Some players may not be aware of this setting, so I’ve optimized it by default to improve performance without noticeable quality loss. · Players can still manuall… | — | |
| In-game event | Lunar Eclipse – Update 0.20 Hello everyone! Over the past two weeks, a lot has been done, and the demo has been significantly improved. Lunar Eclipse Demo has been updated to version 0.2. Below, I’ll cover the most notable changes implemented since version 0.1, which was released on January 15, 2025. Major changes from 0.1 (15.01.2025) to 0.15 (14.02.2025) · Full combat system added , including health, combat mechanics, d… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.