Star Ruler 2
Playing now
3+3 vs. yesterday
0.8%of peak
All-time peak
360Mar 2015
Playing now
3+3 vs. yesterday
All-time peak
360Mar 2015
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Wake of the Heralds Feature Highlight: Attitudes Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Cut of Your Jib In vanilla Star Ruler 2, all of the properties of your race are decided by the traits you choose before the game starts. In Wake of the Heralds , you can further customize what you think your empire should be like using the new Attitudes me… | — | |
| Community | Star Ruler 2: Wake of the Heralds releases April 22nd! We're happy to announce that the expansion, Star Ruler 2: Wake of the Heralds will be releasing this April 22nd! We'll be posting feature highlights posts every few days until the release, starting with this very one! The Heralds For as long as the records recount, the Heralds have been on the run. Chased by an unknown entity, the Heralds jump from galaxy to galaxy as entire star systems vanish… | — | |
| Game update | Star Ruler 2: v1.0.2 Update - May 12th We just released our first minor content update for Star Ruler 2 since release. As always, read about some of the highlights here, or scroll down for a full changelog. Research Web Overhaul The research grid and associated graphics have been completely redone, making research paths and unlocks clearer and easier to use. Quantum Batteries The new quantum battery modifier can be used to partially… | — | |
| Game update | Star Ruler 2: v1.0.1 Update - April 9th We released another small patch with various bugfixes, bumping the version to v1.0.1 this time. Fixed · Self Destruct subsystem can no longer erroneously use weapon modifiers like the payload amplifier. · Fix allondium level 5 effect not affecting the proper values. · Fix auto-import when playing Mono queueing up food and water. · Fix Mono UI showing extra population needed for level 1 for tier… | — | |
| Game update | Star Ruler 2: v1.0.0 Update - March 23rd As we ramp up for Star Ruler 2 leaving Early Access with the release of our v1.0.0 build, we'd like to thank everyone who participated in making SR2's beta phase a success. Your feedback and suggestions have been crucial in helping us shape this 4X RTS strategy game into something we're very proud of! As always with our updates, you can read about some of the highlights here, or scroll down for… | — | |
| Community | Star Ruler 2 - Launching March 27th We're pleased to announce that Star Ruler 2 is slated for release out of early access this March 27th! Among the new features that will be coming in our 1.0 build are megaconstruction, improved asteroid mining, more ship and orbital models and artwork and improved AI! Check out the video below for our new trailer: Be aware that starting the week prior to release the price of the game will be go… | — | |
| Game update | Star Ruler 2 Update - February 20th A strange new Star Ruler 2 update is attempting to make first contact with humanity! As always, read about some of the highlights here, or scroll down for a full detailed changelog. Distinct Races This update brings the introduction of 7 distinct races to play as, each with their own different lore. Alongside the Terrakin, sporting the regular Star Ruler 2 gameplay you're used to, the 6 other r… | — | |
| Community | Star Ruler 2, now with Steam Trading Cards! You'll now receive steam trading cards just from playing the game :upvote:! Craft badges from full sets of cards to get our cool emoticons and profile backgrounds. :lasergun::beam::beam::beam::beam::beam::beam::beam::beam::beam::beamhit::homeworld: | — | |
| Game update | Star Ruler 2 Update - January 23rd Shock and awe abounds as a Star Ruler 2 update decloaks in low earth orbit, ready to invade your disk drives! As always, read about some of the highlights here, or scroll down for a full detailed changelog. More Subsystems This update adds a bunch of new subsystems, including the Cloaking Mesh and Muon Cannon. The ship designer in general has also been updated to use limited interior space for… | — | |
| Game update | Star Ruler 2 Update - December 18th A new Star Ruler 2 update is about to hit your computer at relativistic velocities, do not attempt to adjust the picture. As always, read about some of the highlights here, or scroll down for a full detailed changelog. Interested in Multiplayer? Join our Dev-astation Friday multiplayer game . Steam Workshop and the Mod Editor Star Ruler 2 now has full support for mods and the steam workshop! Si… | — | |
| Game update | Star Ruler 2 Update - November 20th Good evening galaxy! Today brings another regular update to your Star Ruler 2 game. Read about some of the update's highlights below, or scroll down for a full detailed changelog. Interested in Multiplayer? Join our Dev-astation Friday multiplayer game . Research Overhaul We've completely overhauled the way research works, changing it over to a grid-based approach with different technologies sp… | — | |
| Community | Star Ruler 2 Update - October 30th Just when you thought you were safe, a Star Ruler 2 update arrives from inside the house ! As always, read about some of the highlights below, or scroll down for a full detailed changelog. Interested in Multiplayer? Join our Dev-astation Friday multiplayer game . The Flying Dutchman In the spirit of Halloween the skies are now roamed by a ghastly pirate ship with a craving for booty. The flying… | — | |
| Community | Star Ruler 2 Update - October 16th Greetings 4Xians! We've sent out another Star Ruler 2 update to be transmitted into space by wifi routers everywhere. Read about some of the highlights below, or scroll down for a full detailed changelog. Interested in Multiplayer? Join our Dev-astation Friday multiplayer game on european timezones, or check out our Saturday night brawl in more America-friendly timezones! Freeform Ship Design O… | — | |
| Community | Star Ruler 2 Update - September 18th It's been a long few weeks of back-end work and mechanics tweaks, but it's finally time for another Star Ruler 2 update. In addition to some preliminary updates to the research and ship design UI, there's a couple of new goodies to show off here. Scroll down for the full detailed changelog. Interested in Multiplayer? Join our Dev-astation Friday multiplayer game tomorrow! Bulkheads The first of… | — | |
| Community | Star Ruler 2 Update - August 28th Thank you for tuning in to your regular broadcast of Star Ruler 2 development progress. This week we have some expansion balance improvements and the beginnings of new content to mess around with. Interested in Multiplayer? Join our Dev-astation multiplayer game tomorrow! 2 New Maps! The game now has 2 additional galaxy maps to choose from, each with their specific concerns. Treaties and Surren… | — | |
| Community | Star Ruler 2 Update - August 14th Hello everyone! We just put out the latest stable branch Star Ruler 2 patch, incorporating the previous 2 weeks of changes and updates from our experimental branch. Combat Effects and Weapon Skins This build adds improved impact and explosion particle effects, with improvements to combat visibility up close. You can now also choose one of 4 weapon skins for your empire, changing the appearance… | — | |
| Community | Star Ruler 2 Update - August 2nd Today's update features some behind-the-scenes improvements to multiplayer networking, as well as general stability fixes. We also have two new major features for you to play with! Designs Sandbox We've added a new game mode that you can start from the main menu. In the designs sandbox, you can spawn and control allied and enemy ships in order to test out your designs in combat. Civilian Trade… | — | |
| Community | Star Ruler 2 Update - July 25th It's time for our first regular Star Ruler 2 update! We've been working hard to get you guys some new stuff to play around with :crafting:, so check out the changelog below. Two New Shipsets! You can now select one of two new shipsets to use for your ships from the race customization menu, these affect the looks of your ships and the layouts of your designs! Do note that the shipsets are still… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.