Final Rush
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Report - 2.11 Hello gamers! Here’s another small update for Final Rush with a handful of new features. We’ve also upgraded our dedicated hosting server for more stability, and we’ve added a 3rd dedicated multiplayer server. v2.11 Changelog: · Added a screen message when a player dies, indicating which player died, and what killed them. (this is also the first time the "official" names of the Final Rush robot… | — | |
| Community | Update Report - 2.10 Hello gamers! We’ve finally done it! A big update for you to enjoy, with many new features and improvements. This update also marks another important step: FINAL RUSH NOW FULLY RELEASED That’s right, Final Rush is no longer early access. Now would be a great time to get your friends into the game, as there’s a big %33 discount available just for the launch! We’re also running a charity promotio… | — | |
| Community | Situation Report - 13 Hello gamers! It’s been a while since the last update, and it will still be a little while longer until the next update, so I wanted to give you a quick heads-up about what’s going on with the game: Final Rush is going to be transitioning out of Early Access with the next major update to the game. You may have guessed due to the long lead time on this latest update… it’s going to be a big one!… | — | |
| Community | Update Report - Trading Cards Hello gamers! Final Rush Badges, Trading Cards, Profile Backgrounds and Emoticons are now available! Several members of the Final Rush community have requested trading card related content, and we’re happy to oblige! Our resident concept artist worked tirelessly under threat of whip to bring you these fine pieces of art; his blood, sweat and tears (mostly blood) made this all possible. More upd… | — | |
| Community | Update Report - 2.08 Hello gamers! It’s time for a major update, this time we’ve added a new level, and the bones of our new progression system. Along with a few other minor changes v2.08 Changelog: · NEW – Added the new Frost level. · NEW – Added the new rank progression system. Players earn points based on their performance each match, which contribute to an increase in rank. Difficulty level, victory or failure,… | — | |
| Community | Update Report - 2.06 Hello gamers! Here’s a quick, minor update for you, v2.06 update has been pushed to Steam with some small gameplay and balance tweaks and improvements. v2.06 Changelog: · Reduced AV Laser cost to 25,000 · Increased AV Laser Damage by %25, Reserve ammo by %50. · Weapon switching is now %33 faster. · The sounds for combat marks now play in batches, preventing the sound from almost constantly play… | — | |
| Community | Final Rush Four-Pack Hello gamers! Right now, the week of August 11th, Final Rush is participating in this week’s Steam Sale; and we've just added a new "4 for the price of 3 pack" for Final Rush. If you're looking to get your friends into Final Rush, the rest of this week is an excellent time to do it. With the weekly sale, combined with the four pack, you'll be able to pick up 4 additional copies for just a littl… | — | |
| Community | Situation Report - 12 Hello gamers! It’s been about two weeks since the last update, so I figured I’d give you all a bit of information about what’s going on. There’s some good news, and plenty of bad news. -- Let’s start off with the bad news and get it out of the way. Dropping the price of the game did next to nothing to boost the sales, and the game is back to selling two or three copies a day. Which isn’t really… | — | |
| Community | Update Report - v2.05 Hello gamers! The v2.05 update has been pushed to Steam with some cool new features and improvements. Including the return of the AVLaser experimental weapon, which has been much improved over the terrible v1.00 version.! v2.05 Changelog: · NEW - AV Laser, the first ‘tertiary’ weapon added to the game. It has enough power to take down a heavy robot in one hit, or kill multiple robots in a row w… | — | |
| Community | Situation Report - 11 Hello gamers! Two important bits of news for you: Another update is currently in the works, which we’re hoping will include the return of the experimental AVLaser weapon (likely) and a brand new level (less likely, but definitely coming in the next patch or two). This update will also include some minor fixes and tweaks in response to the feedback we’ve received on the forums. -- In addition to… | — | |
| Community | Update Report - v2.04 Hello gamers! We just pushed a new update to Steam which has some new cool things, bug fixes, and balance tweaks, mostly all based on your feedback on the forums! Please keep the comments rolling in, as it helps us build a better game. v2.04 Changelog: · NEW - A silver armor skin has been given to all the people who bought the game before the upcoming price drop. · Changed the chat font and mad… | — | |
| Community | Update Report - v2.02 Hello gamers! We just pushed a new update to Steam which has some new cool things, bug fixes, and balance tweaks, mostly all based on your feedback on the forums! v2.02 Changelog: · NEW - Added in difficulty settings and also allowed it to be edited by the dedicated server startup line. (Difficulty settings currently only change the amount of damage done and received and nothing else) · NEW - A… | — | |
| Community | Update Report - v2.00 Hello gamers! It’s finally here! The v2.00 update has dropped. Completely rebuilding the code side of the game from the ground up, and sporting new features, achievements, and improved graphics. For a more comprehensive look at what’s in (and NOT in) the update, look at Situation Report 9 So, what’s next: Next, we need to wait for about a week. Thankfully the week coincides with a major (Americ… | — | |
| Community | Situation Report - 10 Hello gamers! I lied! THIS is the last week of Final Rush development; and because of that it won’t be done in June. As it turns out, about %5 of the HUD ended up taking about %75 of the installation time. There were a few issues with getting a handful of small but important features working. Namely, there was a problem with the server browser list when there wasn’t enough entries in it (If the… | — | |
| Community | Situation Report - 9 Hello gamers! If all goes well… this could possibly be the last week of development. We’ve been having some trouble getting the user interface fully integrated, but we have all the components, and the functionality is going in – bit by bit. So let’s take a bit of time to explain what’s going to be in the update. What can you expect, and what can you NOT expect, and why: Starting off with what y… | — | |
| Community | Situation Report - 8 Hello gamers! The update is nearly finished. Yesterday we received the files for the main part of the HUD, as well as some revised Main Menu files that fixed some issues we were having. There is one last interface related piece we’re waiting on, and that’s the store interface (where you buy the weapons) with any luck we’ll get that in a day or two as well. As long as there aren’t any issues ins… | — | |
| Community | Situation Report - 7 Hello gamers! The previous week was an eventful one. As mentioned in the previous situation report mentioned, we received the UI files. We had some compatibility issues which prevented us from installing them for a few days, but we used that downtime to polish the gameplay a bit more. The good news is, the files are actually being installed, and the game now has a functional interface. You can… | — | |
| Community | Situation Report - 6 Hello gamers! Good news! We received the files for the brand new interface today (The main menu); which was one of the last major hurdles before the rerelease. The new interface completely redesigns and improves the main menu, allowing us to fully support a proper options menu, control reconfiguration, and of course, the necessary buttons for hosting and joining online multiplayer games. It’s a… | — | |
| Community | Situation Report - 5 Hello gamers! Last week we completed the gameplay reprogramming. Which means that all that is left to do now is the user interface and some final polish. As soon as we get our hands on the user interface, we should be able to plug it into the game, and at that point, Final Rush will be fully playable. While waiting for the user interface, we've been hard at work improving the polish of the game… | — | |
| Community | Situation Report - 4 Hello gamers! We're getting very close to the update now, it's been a bit of a ride, but we've nearly finished recreating the entire game. So what's left to be done? · Finalizing and hookup up the interface. Final Rush has a brand new and spectacular user interface, HUD, and ingame menus. The graphics for this are nearly done, and once they're complete we'll hook them up to code, so it actually… | — | |
| Community | Situation Report - 3 Hello gamers! Well, shoot. It looks like some people are pretty mad about the bundle, and the lack of news on any updates. Well, I'm sorry. It's not that we've abandoned ship, or have been ignoring you. We've just been working really really hard. So, let's get down to business: Where the hell is the update? The answer is a resounding "It's coming". And -that- is exactly why there have not been… | — | |
| Community | Situation Report - 2 Hello gamers! Many of you are probably wondering: "Where's my update? This game must be a rip-off!" I'm here to give you an update on the 'update situation'; I'm going to pull out the old tried and true Indie excuse "it was harder than we thought it would be!" The truth is, we've had a bad run of luck. It turns out our professionally made code was complete rubbish. We wanted to add multiplayer… | — | |
| Community | Situation Report - 1 Hello gamers! This is the first of (hopefully) many situation reports, which we're putting out to keep you informed about what is going on with Final Rush! First of all, let me thank each and every one of you for buying the game! At this point, every single bit of money made by the early access sale is going to improving the game. The continued positive and negative comments are helping us to d… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.