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Final RushNewsUpdate Report - v2.02
Community

Update Report - v2.02

Final Rush · published 9 Jul 2014, 02:17 UTC

All newsPlayers around this dateRead on Steam

Hello gamers!

We just pushed a new update to Steam which has some new cool things, bug fixes, and balance tweaks, mostly all based on your feedback on the forums!

v2.02 Changelog:

  • NEW - Added in difficulty settings and also allowed it to be edited by the dedicated server startup line.
    (Difficulty settings currently only change the amount of damage done and received and nothing else)
  • NEW - Added a new achievement for beating a level on the hardest difficulty.
  • Player counts should now properly add themselves to the servers name.
  • Current difficulty displays in the server name along with the player count
  • "Sprinting" backwards no longer consumes energy.
  • Fixed a bug with the Triad achievement not awarding properly.
  • Extended melee range by 20% and increased melee speed by 15%.
  • Fixed the bug that was causing server names to not properly update.
  • Server naming is now supported in the startup line.
  • Potentially fixed a bug that was causing players to be unable to join a server after failing to join one previously.
  • Fixed a dedicated server bug that allowed the dedicated server to spawn AI with a health amount of 0 when no clients were connected (but previously were) causing some AI to become stuck in a state where they couldn't be killed but still were counted towards needing to be killed to end the wave.
  • Waves will no longer continue beyond their current wave if there are no players connected
  • Crosshair is now hidden while ironsighting. (Except for scoped weapons)
  • Store icon now always shows up during downtime.
  • Store icon size doubled.
  • Scoping in now slows down mouse sensitivity.
  • Fixed a bug to prevent Robots from standing still when they shouldn't.
  • If there are no living players AI will path towards the spawner that spawned them to get them away from wherever they last killed a player and prevent spawn camping.

To find out how to change a dedicated server's name and ports, look in the forums on the stickied server post. Currently you cannot change the name on regular hosted games, only dedicated servers.

Enjoy the update. More to come in the near future.

- Luke, Strike Games

P.S. I told you that once the v2.00 update was out, we would be able to make updates mroe often. Do you believe me now?

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