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Final RushNewsUpdate Report - v2.05
Community

Update Report - v2.05

Final Rush · published 24 Jul 2014, 20:18 UTC

All newsPlayers around this dateRead on Steam

Hello gamers!

The v2.05 update has been pushed to Steam with some cool new features and improvements. Including the return of the AVLaser experimental weapon, which has been much improved over the terrible v1.00 version.!

v2.05 Changelog:

  • NEW - AV Laser, the first ‘tertiary’ weapon added to the game. It has enough power to take down a heavy robot in one hit, or kill multiple robots in a row with a single shot. It does not replace your primary weapon or pistol.
  • NEW - 2 Achievements, one related to the new experimental weapon, and one for ‘Crowd Surfing’.
  • Improvements to the AI logic thinking to have better target selection in some very specific cases
  • Potentially fixed a bug that was preventing server advertising due to "Can't start an online game in state 3"
  • Shields now display a blue overlay when taking damage to make it clear the shield is absorbing damage
  • If a server is empty for more than 1 minute and is not currently in the lobby the server will restart the map
  • Added the Story Tab to the main menu, which gives you a brief message about the game, and a general recap of the backstory of the game.
  • Added the ability to disable your special supporter armor by going to the ‘Gameplay’ section of the options menu.
  • The game will now start at the max resolution possible, if there are no previous settings saved. This should fix new players being greeted with N64 resolution the first time they launch the game.
  • Added a very basic scoreboard during gameplay. You will need to bind the key for this in the controls menu.
  • Added the missing reload sounds for the corporate weapons.

Enjoy the update. A new level is in the works, which should hopefully be in the major next patch.

- Luke, Strike Games

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