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Final RushNewsUpdate Report - 2.11
Game update

Update Report - 2.11

Final Rush · published 29 Nov 2014, 04:25 UTC

All newsPlayers around this dateRead on Steam

Hello gamers!

Here’s another small update for Final Rush with a handful of new features.
We’ve also upgraded our dedicated hosting server for more stability, and we’ve added a 3rd dedicated multiplayer server.

v2.11 Changelog:

  • Added a screen message when a player dies, indicating which player died, and what killed them. (this is also the first time the "official" names of the Final Rush robots are visible.)
  • Players now earn significantly more experience per match
  • A message now displays "Wave Complete - Kill Remaining Enemies" when the game stops spawning new robots.
  • Made it slightly easier to receive rush rewards.
  • Fixed a bug where supporter armor wasn't always being colored correctly in multiplayer.
  • Fixed an issue where players would sometimes have missing legs.
  • A message is now displayed on screen when players are waiting to spawn, but no lives are available.
  • Added a respawn queue system, where the player who has been dead for the longest time will respawn first.
  • Fixed an exploitable collision issue on Core.
  • Added some additional stats to the end screen, and clarified the voting system.
  • Added a difficulty description to the play menu.
  • Fixed an issue where the "Big Bucks" achievement was never being awarded.
  • Rush intensity now changes at different rates depending on the difficulty.
  • Easy and Normal difficulty should now spawn less AI.
  • Significantly buffed the results of killing the Super Charge AI when other AI were around it.
  • Added the missing pulse lobber description to the store.

Stay tuned for more information on future Final Rush updates, and information on our next game project.

- Luke, Strike Games

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Game update26 Dec 2014Update Report - 2.14Hello gamers! Merry Christmas, Happy Holidays, and Happy New Year. Today we have a small bugfix update for Final Rush – Most of these issues were reported by gamer Comp9, so you have him to thank for all of these! v2.14 Changelog: · Fixed the “Lucky 13” and “Hard Limit” achievements from not awarding. · Fixed many typos in various texts location around the game. · Fixed a bug where players woul…Game update4 Dec 2014Update Report - v2.13Hello gamers! Here’s another small update for Final Rush with a handful of bug fixes and small improvements; most suggested by the community! v2.13 Changelog: · NEW – Scoreboard! Hold tab to see information about you, and the other players connected. · NEW – Buff Icons! HUD icons will show up near the health bar, when they are in range of another player’s health or ammo buff. · Added in yet ano…Game update3 Dec 2014Update Report - 2.12Hello gamers! Here’s another small update for Final Rush with a handful of bug fixes. These were all related to bugs reported by users in the forums, so thanks to those users for taking the time to report these issues. We have a limited ability to test the game; so getting feedback on bugs and balance from the community is essential to improving the game. v2.12 Changelog: · The Basic Training A…