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Final RushNewsUpdate Report - v2.00
Community

Update Report - v2.00

Final Rush · published 3 Jul 2014, 18:23 UTC

All newsPlayers around this dateRead on Steam

Hello gamers!

It’s finally here! The v2.00 update has dropped. Completely rebuilding the code side of the game from the ground up, and sporting new features, achievements, and improved graphics.

For a more comprehensive look at what’s in (and NOT in) the update, look at Situation Report 9
http://steamcommunity.com/games/FinalRush/announcements/detail/1802878730307962110

So, what’s next:
Next, we need to wait for about a week. Thankfully the week coincides with a major (American) holiday, which means most of our staff is going to be taking the time off.

This week of waiting is important. We need to see how well the update does, so we can identify any additional issues which people need to have resolved. We want you all to participate in the forums and let us know what kind of new content you’d like to see added to the game, so we know what to focus on first. If you don’t, we’ll likely focus on progression and rank first.

With the v2.00 update, we’re going to be able to make updates a lot faster, and get them out to you much more quickly. What this means is more frequent but smaller updates (Obviously we’re not rebuilding the game every time we update). While this is definitely not a promise, we should be able to get out the first micro update, in two weeks. (That’s 1 week of waiting, and holiday, and 1 week of patch making.)

If you find an actual bug, or just want to send us hatemail – drop us a line at [email protected]; you’ll probably get a direct response from none other than me.

- Luke, Strike Games

P.S. a lot of you didn’t believe that we were working on an update… and hardly believed my original first news posts. Do you believe me now?

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