Bloodgrounds
Playing now
14+0 vs. yesterday
2.0%of peak
All-time peak
Playing now
14+0 vs. yesterday
All-time peak
Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Steam news | Bloodgrounds 1.0 - Out Now! Ave Patronus. Today, we are celebrating the full release of Bloodgrounds with version 1.0. This update, concluding the Early Access phase, adds several new game systems and mechanics, tons of bug fixes and quality of life improvements, as well as numerous balancing adjustments. However, our journey is far from over – after all, a Gladiator’s career only starts when they graduate from the Ludus… | — | |
| In-game event | Trials of the Gladiator- Update Ave Patronus, Today, we proudly present you our second major early access update “Trials of the Gladiator”. Aside from tons of fixes, small adjustments and balancing changes, this update consists of two main features: 1) Expeditions Gladiator life is not all about fighting. Sometimes even warriors want to venture into the world to run errands, acquire new gear through trade, maintain diplomatic… | — | |
| Major update | Early Access Update - "Masters of the Arena" now live! Ave Patronus, Today, we proudly present you our first major early access update “Masters of the Arena”. Aside from tons of fixes, small adjustments and balancing changes, this update consists of three main features: 1) Difficulty Modes Since the early access launch, we received a lot of feedback regarding the game’s difficulty. Players did especially not enjoy what felt like arbitrary punishmen… | — | |
| In-game event | New Early Access Patch now live Ave Patronus! A new patch is now live! As promised last time, this patch will fix a lot of localization issues while also addressing some interface bugs. In addition, based on your ongoing feedback, we added some new features which we hope will improve your gameplay. Here are all patch notes for this update: Features · Enemy Tactics Enemies will no longer destroy the Bonfire object on purpose ·… | — | |
| Community | Steam Awards Nomination Ave Patronus! The time has come once again to fulfill your task - The Steam Award Nominations are open! As we know - and love - that finding the sweet spot between "too easy" and "nervewreckingly difficult" seems to be one of your favorite free time activites, we do think that we would be a perfect fit for "Best Game we suck at". If you think alike - or see us in a different category - please c… | — | |
| In-game event | Second Patch after Early Access Release Ave Patronus! It's time for another Patch! This time we again have a lot of fixes and balance adjustments - especially concerning the city event being too negative too often. After today's patch we will get back to a normal routine and more polished Updates compared to hotfixes and quick changes. So even if the frequency might change, please be reassured that this only means that we are hard at… | — | |
| In-game event | First Patch after EA Release Ave Patronus! It has been a glorious day, thanks to you and your wonderful feedback and warm welcome. But Early Access means for us, that we don't stop here. We have big plans, as you can see on the road map on the store page - First there are some smaller steps to take and bugs to squash, though. For that we need you to keep using the F11-Key (Bug Report Hotkey) when you are encountering bugs… | — | |
| Steam news | Bloodgrounds' Early Access starts now! Ave, Patronus! Good old Galvasius the Shopkeeper has something in store for you! The Game! It is here! After you tried out the demo and apparently liked it very much, (thanks for an amazing demo-review score as a warm welcome, btw), you can now explore the whole Holy Empire of Provantia and finally put an end to Emperor Dammas II's reign by conquering Cathedra, the grandiose arena in the capita… | — | |
| Community | Early Access Preparations Ave Patronus, Tomorrow is the glorious day we finally can jump right into the arena - but don't underestimate your opponents. They will come prepared - so should you! We just freshly opened up 2 more platforms, next to our discord , where you can ask questions, get answers or just share your experience on the bloodgrounds: · You prefer Reddit over Discord? We got you - Feel free to discuss and… | — | |
| Community | Release Date Announcement + New Demo Update Ave, Patronus! First of all, thank you for the very strong anticipation and feedback after our initial demo release - it meant a lot to us personally - especially meeting some of you directly at Gamescom in August. But without further ado - the time is almost here to let you decide your... our... - well, our all combined fate. Bloodgrounds is releasing into Early Access November 5th on Steam! A… | — | |
| Community | Developer Gameplay Overview Welcome, Gladiator! Training is key to surviving the bloody fights in the arena. Therefore, we prepared a little guide for you – don’t miss the developer overview video for BLOODGROUNDS! Play the demo and wishlist on Steam: | — | |
| In-game event | First Demo Update is here! Ave, Patronus! The sands of the arena run red once again, and with your valuable feedback, we've tinkered with our demo quite a bit. Today’s update brings a plethora of new features, balance changes, UX improvements, and crucial bug fixes to help you experience full on gladiator mayhem… …Let’s dive into the full update: Balancing Updates Audience Quests · Balanced 14 Audience Quests by reducing… | — | |
| Steam news | Demo is out now! Ave, Patronus! Today marks a glorious day, as you finally can get your hands on our demo for Bloodgrounds! We tinkered together an experience that should give you the best idea what we have in store for you in our full version. Obviously we dont want to spoil everything in the beginning, so - as you probably already thought for yourself - some parts of the individualization are reduced. Here yo… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.