Cube Kingdoms
Playing now
0+0 vs. yesterday
—of peak
All-time peak
09 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
09 Sep 2026
| Published | Title | Build |
|---|---|---|
| Minor bugfixes Changes in the latest patch 🐞 Bug Fixes · Fixed an exception that occurred when returning from a game to the main menu, entering a game again, and opening the settings. · The main menu title had gaps. · Some buttons had an unintended border. · The X button in the campaign selection was invisible. · The slider in the “Custom Game” settings barely moved when using the mouse wheel. Kind regards,… | 25232529 | |
| Content Updatemajor Following changes were made in the latest patch: 🛠️ Improvements · Auto trade and auto resource collectors · It is now possible in the market to set how much you want to automatically buy and sell. · It is now possible to open a menu on resource carts where you can set them to automatically collect resources. · New building: Merchant Guild · Enables the menus mentioned above. · · Bandit camps… | 25020035 | |
| Small improvements and bug fixes The following changes were made in the latest patch: 🛠️ Improvements · There are now two new speed levels: 0.2x and 0.5x. These only appear when reducing the game speed, not when trying to go above 5x. A UI button has been added to decrease the speed. When watching an attack, the speed resets to 1x. · You no longer need to open the extra UI to collect resources. The information is now shown in… | 24780077 | |
| Content Updatemajor 🛠️ Improvements Battles · When losing a battle, buildings in the village are now destroyed. The more enemies survive, the more buildings get destroyed. Expensive buildings, paths, and recruitment buildings cannot be destroyed. The same applies to AI opponents. · Captains now have abilities that can be used by the player during an attack. To use them, the new resource Potion is required. · Rock… | 24656686 | |
| Small Improvements and Bug Fixes Here’s what changed in the latest patch: 🛠️ Improvements: · You can now also choose which target units should attack during attack formation · Tooltips for buildings in the recruitment menu have been added · The spawn animation of constructed objects has been shortened slightly 🐞 Bugfixes: · Speech bubble rotation above units and buildings sometimes did not rotate correctly · Selecting units… | — | |
| Small Improvements and Bug Fixes Here’s what changed in the latest patch: 🛠️ Improvements · The lava stone and snow textures have been adjusted again · The Wyvern flame texture has been improved · The “?” icons were removed in many places, and tooltips now appear when hovering over buttons · The height of scaffolding is now determined by the building height · The time text above scaffolding is now disabled when minimizing the… | 24455612 | |
| Rotate buildings Here’s what changed in the latest patch: 🛠️ Improvements · Buildings can now be rotated using R or the new rotation button · Multiple sizes of scaffolding have been added to fix scaling issues · Paths no longer increase construction time · The default volume of other is now slightly lower · Scrollbars can now be moved using WASD and the arrow keys 🐞 Bugfixes · Selecting different buildings co… | 24388403 | |
| Actions are now possible during pause Changes in the latest small patch: 🛠️ Improvements: · It is now possible to perform many actions even while the game is paused. I tested all situations that came to mind, but it’s possible I missed something. UI animations intentionally do not work during pause. Feel free to report any bugs you find. :) · There is now an option in the castle view to select only units. 🐞 Bugfixes: · Snapping t… | 24025271 | |
| Bug Fixes Here’s what changed in the latest small patch: 🛠️ Improvements · The Bug Report menu now includes an option to provide a contact method I can use for follow‑up questions. 🐞 Bug Fixes · The information about how many resources are required to upgrade a building was not displayed. · If an army tries to attack a target that no longer exists, it will now simply return. · An exception when loading… | — | |
| Bugfixes und kleine Verbesserungen Here’s what changed in the latest small patch: 🛠️ Improvements: · Several UI elements were updated to match the brown‑gray style for a more consistent look. · More resources were added to the top bar by default. If you don’t want this or want to add more, you can adjust it in the storage menu. 🐞 Bugfixes: · Several exceptions were fixed – thanks to everyone who reported them! · The button to… | 23843615 | |
| Thank You & Small Patch Notes First of all, I want to say a heartfelt thank you! Cube Kingdoms has quadrupled its sales in the last week and almost quintupled its wishlist numbers. That makes me incredibly proud and truly happy. Thank you as well for the kind positive reviews and all the feedback — it helps immensely. Here’s what changed in the latest small patch: 🛠️ Improvements: · Some UI elements were adjusted to the br… | 23826309 | |
| Exceptions at game startup have been fixed. 🐞 Bug Fixes: · The game tried to use the computer’s system language as the default. If that language was not available, an exception was thrown, making the game unplayable. · The dropdowns for selecting positions in Custom Games did not update when choosing a different map, which caused only positions 1–3 to be editable. | 23724187 | |
| Improvements, bugfixes and balancing 🛠️ Improvements · Upgrading and multi‑selection have been added to the tutorial. · When demolishing many buildings at once, the game used to lag heavily. · The eagle sound volume has been reduced again. · You now once again receive a notification when obtaining a crystal. · New Steam achievements have been added. · The dragging timer has been reduced to 0.1 seconds, now the box starts where it… | — | |
| New buildings!major 🛠️ Improvements · New buildings · Crystal Collector (Produces crystals very slowly; multiple can be built) · Library (Unlocks the skill tree) · Both buildings are now also constructed during the tutorial. · The player now always receives one additional villager in the tutorial when units need to be recruited, since this previously caused issues. 🐞 Bug Fixes · After moving a building, you had… | 23487755 | |
| New settings and bugfixes 🛠️ Improvements · There is now an option to adjust the UI scaling (experimental — let me know what you think about the different sizes). · You can now enable VSync. · The volume menu now shows text labels next to the sliders. · The volume of various sound effects has been adjusted. · The accuracy of archers has been slightly improved. 🐞 Bug Fixes · The horse of the player character in the cam… | 23308760 | |
| Campaign Improvement 🛠️ Improvements: · In the campaign, a green arrow now appears the first time you play so you know that you’re supposed to click there. | 23266904 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Sep 2026new | Thu | 14:01 | Minor bugfixes | 25232529 | public | 1 | — |
| 30 Aug 2026 | Sun | 10:53 | Content Update | 25020035 | public | 1 | — |