Improvements, bugfixes and balancing

Cube Kingdoms · published

🛠️ Improvements

  • Upgrading and multi‑selection have been added to the tutorial.

  • When demolishing many buildings at once, the game used to lag heavily.

  • The eagle sound volume has been reduced again.

  • You now once again receive a notification when obtaining a crystal.

  • New Steam achievements have been added.

  • The dragging timer has been reduced to 0.1 seconds, now the box starts where it belongs

🐞 Bug_Fixes

  • If an AI died while owning a settlement, the settlement’s state was not reset, which caused issues afterward.

  • The last selected object was not properly reset, causing the info box in the bottom right to appear unintentionally.

  • The issue where you sometimes didn’t have enough villagers to train during the tutorial (and had to wait) should now be fixed.

  • When loading a level directly after the tutorial, parts of the UI were not displayed.

  • The explosion effect of the fire trap was not visible.

  • Traps did not correctly show whether they could be placed.

  • There was an overlapping text in the main menu of the demo

⚖️ Balancing

  • The amount of water required per beer has been reduced.