Cube Kingdoms · build 24780077 · published
The following changes were made in the latest patch:
There are now two new speed levels: 0.2x and 0.5x. These only appear when reducing the game speed, not when trying to go above 5x. A UI button has been added to decrease the speed. When watching an attack, the speed resets to 1x.
You no longer need to open the extra UI to collect resources. The information is now shown in the bottom‑right window, and clicking the button sends the collectors immediately.
Text now scales better.
The tutorial is now shorter and better structured.
The UI scaling option no longer worked.
An exception occurred when the mouse left the game window area.
Potions were displayed in the top‑left corner of the recruitment menu.
Melee units tried to attack gates even when a path to the keep already existed.
During the first playthrough, the intro started while selecting a difficulty.
The tooltip for difficulty sometimes didn’t disappear.
The baby sound did not play in the campaign.
It should no longer be possible to get stuck on the loading screen when opening the castle view at the exact moment another player enters.
Melee units could no longer deal damage to buildings.
Kind regards, Maikel – GamingPugsStudios