Small improvements and bug fixes

Cube Kingdoms · build 24780077 · published

On SteamNotes only · this build shipped before we watched the app

The following changes were made in the latest patch:

🛠️ Improvements

  • There are now two new speed levels: 0.2x and 0.5x. These only appear when reducing the game speed, not when trying to go above 5x. A UI button has been added to decrease the speed. When watching an attack, the speed resets to 1x.

  • You no longer need to open the extra UI to collect resources. The information is now shown in the bottom‑right window, and clicking the button sends the collectors immediately.

  • Text now scales better.

  • The tutorial is now shorter and better structured.

🐞 Bugfixes

  • The UI scaling option no longer worked.

  • An exception occurred when the mouse left the game window area.

  • Potions were displayed in the top‑left corner of the recruitment menu.

  • Melee units tried to attack gates even when a path to the keep already existed.

  • During the first playthrough, the intro started while selecting a difficulty.

  • The tooltip for difficulty sometimes didn’t disappear.

  • The baby sound did not play in the campaign.

  • It should no longer be possible to get stuck on the loading screen when opening the castle view at the exact moment another player enters.

  • Melee units could no longer deal damage to buildings.

Kind regards, Maikel – GamingPugsStudios