Diecast
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.7.22.2 Patch Notes Hey high rollers! I hope you've been enjoying the demo so far! This update fixes a few small bugs and also reworks the main menu slightly. Main Menu + Game Modes · Removed "100" game mode to rework it for a future demo update · Reworked how Game Modes are displayed, and rearranged a few small UI elements Changes · Limit Break - Now displays the current number of stacks on the die when not activ… | — | |
| Community | New Demo Out! + Something Extra Hey, high rollers! If you're here from the Secret Sauce Showcase , welcome! Thanks for checking out Diecast . You picked a great time to jump in! The new demo is now available, and there's also a closed playtest running with even more experimental features. Here's everything new in the latest demo: Dice & Pins · Over a dozen dice and pins have been added, and the selection of hands, dice, and p… | — | |
| Community | Diecast is joining Secret Sauce! Hey high rollers! Today I have an exciting announcement! Diecast will be participating in this year's Secret Sauce Showcase, airing July 16th, 10 AM PT/1PM ET. Diecast will be small part of a much bigger showcase, showing many awesome games coming up! I'll be sharing an update later this week with info on where to tune in! Also, look forward to some news on a brand new demo coming out soon™️ wi… | — | |
| In-game event | Two New Pins + Playtest End Date Hello high rollers! The final update for this playtest is out! This update adds the final two pins. Wait, final two? Read about them below: 📍 White Hole (legendary) - Odds for DICE and PINS are increased by 1 (1 in 3 becomes 2 in 3). 📍 Black Hole (exotic) - Odds for DICE and PINS are decreased by 1 (1 in 3 becomes 0 in 3). My only advice for these is this: Don't get one of each. If you work t… | — | |
| In-game event | Pins Update! Acoustic Guitar + Electric Guitar Hello high rollers! This update introduces two new pins, with the first brand new permanent abilities. Read on below: Acoustic Guitar (common) · +2 POINTS permanently for each even numbered die scored in HAND Electric Guitar (common) · +1 MULT permanently for each odd numbered die scored in HAND Until the next update, each of these pins will have a 1 in 3 chance of appearing when common items s… | — | |
| Community | Diecast is a part of Strategems on Steam! + Open playtest begins! Hello everyone! Diecast is a part of the Strategems 2026 festival! There are a lot of awesome games, demos, and discounts, including the announcement of the open playtest for Diecast! Which, by the way, is available NOW 😁 Share the event with your friends, family, and pets! Then, play the game and join the Discord to let me know what you love and hate, (and most importantly what mildly annoys… | — | |
| Major update | Playtest is OUT! Hello high rollers! I've been busy working on this update over the past month and a half. Really really liking where it is going! Below you can see all the new content/changes in this build. There will be new bugs and glitches, so please report any that you see with the in-game form or on the Discord . Now, let's dive in! Visuals · Dice sorting has been added! This was a much requested feature… | — | |
| Game update | Demo Update 0.26.4.20.2 Hey high rollers! Had a good weekend, and with it I found a few bugs (oops...) Also wanted to rework hands a bit with some new visuals/new leveling. Bugs · Junk dice could actually be scored. Got that fixed so now they can't again! · Reworked tutorial translations to talk about gaining EXP when playing the first hand, because... Hands · Increased the EXP needed for a hand to level up. Now it ta… | — | |
| Game update | Demo Update 0.26.4.17 Hello (again) high rollers! This update brings in some final polish to the demo before I take a break this weekend. Dice now have better visual pop ups showing an icon of what they do. Icons are now all accurate for each die's ability. Check them out below! (+ some extras not yet in the game!) Have a great weekend! Sofa | — | |
| Game update | Demo Update 0.26.4.16 Hey high rollers! Another round of bug fixes. Check it out below: Buff · Banana Grab now gives x2 face value to stacks instead of just face value Bugs · Fixed full screen displaying improperly when clicking out of the game as it was starting. · Visuals on "Roll" button fixed when at zero dice. · Dice amount visuals fixed when at zero dice. · Added an audio cue to the shop when you can't afford… | — | |
| Game update | Demo Update 0.26.4.15 Hey high rollers! Sofa here with another round of bug fixes! Some of these were minor, others pretty major (like ear-shattering so 😅). Check out the full rundown below: So first let's talk about the elephant in the room. That's a lot of points, and I didn't even think it was possible to do this in the demo. So congratz to this player!! (I'll name drop you if you want.) They're the first person… | — | |
| Game update | Demo Update 0.26.4.12 Bug Fix Penny now correctly shows how much MULT it provides to the current hand. | — | |
| In-game event | Demo Update 0.26.4.11 Hello high rollers! Today's update brings a TON of bug fixes and some suggestions from players. Let's get to it: Small Reworks · The main menu and buttons have a reworked blobby flair to them. Good bye clickable bubble-things! Now they fit the theme better. · New core system in to select multiple different dice bags (not in demo). This feature will be available in an upcoming playtest, however!… | — | |
| Game update | New Menu/UI Update Hello high rollers! Watched some great gameplay videos recently, which led me to seeing some bugs/text that needed changing. This update fixes a few bugs, and adds stepping stones for future playtests with new content! Check out what's new below: Menus Menus now have a more cohesive bubbly theming to the rest of the game. And the groundwork is in for the next feature: dice bags! You can get a h… | — | |
| Major update | Major Demo Update is OUT NOW! Hello high rollers! The update you (may) have been waiting for has arrived! With this update there are new visuals, a new unlock system, harder difficulty, bug fixes, and a few new surprises! Let's dive in! New Visuals! We have brand new capsule art from the awesome Xilerus ! Really excited to have him give some life to our mascot, Nuggie. With the new art I also was inspired to incorporate Nug… | — | |
| In-game event | Dawn of the Second Day Hello high rollers! A new update is on the horizon (scans the horizon). Yep! That looks like an update alright! What's to come, you ask? Well, you get to find out TOMORROW! But since you're here... I'll give a taste of what's coming... · NEW (shiny) visuals! · Unlock system! · Harder difficulty! · Bug fixes! · Tweaks and balancing! · ... and more! This will be the final update for a while, as t… | — | |
| Community | Diecast Joins "Taskbar Treasure Week" on Steam! I'm excited to announce that Diecast is a part of the Taskbar Treasure Week Steam Event running from December 8th to December 15th ! If you haven't yet had a chance to check out the new demo, now is the time to do so! You can check out more info about the most recent update here . If you get the chance, it really helps to leave a Steam review with any and all feedback so I can know what to impr… | — | |
| Community | NEW Demo Update | Midwinter Spirits Begins! Winter's Greetings! Whether you're new here or have been around a while, welcome to a new demo for Diecast! This update brings some big changes to visuals with new OOMPH (that addictive game feel), new visual themes, new languages, new unlockable difficulties, new dice... well, there's just lots of "new" with this update! Let's find out more below. But first... I'm excited to announce that Diec… | — | |
| Game update | Patch Notes (Beta) | Build 25.11.2.2 Hello! Code for Pins has been converted to support localization. The next step is cleaning up text alignment and finishing up any small translations with miscellaneous text in-game. Bug Fixes: · Small bug fix for an error that occurred when expanding a Scoring Hand. · Fixed a bug where using the Tarnished Coin gave an error after saving and loading a run. Changes: · Added localisation for all p… | — | |
| Game update | Patch Notes (Beta) | Build 25.11.2 Hello! Today brings some small improvements to localization support. More detailed (and accurate) translations are on the way once I've fully converted the system in-game. Patch Notes: Gameplay · Dice (including abilities) are now fully translated for all currently supported languages. · Scoring Hands are now fully translated for all currently supported languages. General · Build version has be… | — | |
| Game update | Demo Update #2 | Patch Notes 10.31.25 Hello! Today's beta update brings some needed bug fixes to saving, introduces localization support, and adds some new visual flair. Bug Fixes · The game now accurately checks the game version, and deletes all save and setting files to prevent any bugs upon starting the game. · All options should now save correctly upon exiting the game. Localization The game is partially (and roughly) translate… | — | |
| Steam news | Demo Update Part 2 - Jackpot! and Difficulty Tiers in BETA! Hello! I've pushed an update out a few days ago to the beta branch, and have made some changes since then. Check out some of the new content in the beta branch below! Accessing the Beta To access the beta, right click on Diecast Demo in your Steam Library, then click on Betas and then the drop-down menu under Beta Participation . Click on beta - beta build of game for testing and you should be… | — | |
| In-game event | Demo Update Part 1 - New Scoring Hands OUT NOW! Hello, Thank you all for the feedback so far! This update has been a long time coming, and it is finally here! With this demo update you can try out three new hands (Deuces, Fibonacci's Flower, and Flash Card) as well as some reworked visuals and content (hands, all the hands). Check out what's up below! Saving and Loading This update finally brings saving and loading to the game! This sets the… | — | |
| Community | New Update Incoming! + Sneak Peak Hello high rollers! I've been busy working behind the scenes on some major game systems cough saving and loading cough and I can say that they work and don't break the game! So with that, I can start on new content AND a new demo. What's first, you might wonder? Well, let me show you... Scoring Hands! Hands will be getting a rework in the coming update. I noticed that people (and myself) focus… | — | |
| Game update | Patch Notes | Build 0.8.8.18 Hello high rollers! Today's update brings some small visual changes and bug fixes. You can find them below. Changes: · BUILD NUMBER : Build number will now be changed to the current version AND the date of release. I'm updating often enough an incremental change is just silly. So the current build is version 0.8 with changes made 8.18 (August 8th). So, 0.8.8.18! · Point tally now has higher inc… | — | |
| Community | Roadmap to Release! Hello high rollers! Thank you all for checking Diecast out as part of the Tiny Teams Festival ! I appreciate all the feedback and reviews I've received so far, and I am reading them all and taking notes on how to improve the game. As Tiny Teams is nearing its end, I wanted to share a rough roadmap of what to expect in 2025 leading up to release in 2026. You can find the roadmap below. Diecast (… | — | |
| Game update | Small Update | Sector Rewards, Quantum Die Nerf, Bug Fixes Changes: · "Go Again" will always appear after beating the first Boss Target. Nerfs: · Quantum Die cooldown was increased by 1 roll. It's affect is better than the Silver Coin , yet they had the same cooldown. Bug Fixes: · Fixed a rare crash occurring from a value typo. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.