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DiecastNews0.7.22.2 Patch Notes
Game update

0.7.22.2 Patch Notes

Diecast · published 22 Jul 2026, 19:26 UTC

All newsPlayers around this dateRead on Steam

Hey high rollers!

I hope you've been enjoying the demo so far! This update fixes a few small bugs and also reworks the main menu slightly.

Main Menu + Game Modes

  • Removed "100" game mode to rework it for a future demo update

  • Reworked how Game Modes are displayed, and rearranged a few small UI elements

Changes

  • Limit Break - Now displays the current number of stacks on the die when not activated

  • AA Battery - Increased rarity to Rare, reworked visuals

  • A few other small bug fixes

Happy rolling! As always, pop over to the discord if you'd like to chat with me when I'm free and offer up your ideas, share screenshots with the community, and more!

All the best,

sofamire

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Game update20 Aug 2026Diecast Demo | Hotfix 0.8.20.1Hey high rollers! This hotfix is just a quick fix to a soft-lock in the tutorial. Dice should now spawn in correctly! Happy rolling, sofamireCommunity17 Aug 20261# Dice showcaseHey ya'll its me nuggie! As a ongoing initiative i want to help you and passersby learn about the game and what wacky combinations can be used to your advantage! Here is the first dice showcase of the lot! Thanks for hanging around and keep an eye out for the next one! Join our discord to take part in some crazy private playtestsIn-game event3 Aug 2026Patch Notes | Demo 0.8.1Hello high rollers! I've been working away on two brand new game modes for the full release that have me really excited. With the closed playtest, I've also made some changes to how a Hand's score is calculated and wanted to pass that on to the demo. Read on below! Scoring Rework I have removed "Points" from Hands, as it was confusing to have points on the hand as well as scoring points with th…