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DiecastNewsDemo Update 0.26.4.15
Game update

Demo Update 0.26.4.15

Diecast · published 16 Apr 2026, 04:08 UTC

All newsPlayers around this dateRead on Steam

Hey high rollers!

Sofa here with another round of bug fixes! Some of these were minor, others pretty major (like ear-shattering so 😅). Check out the full rundown below:

So first let's talk about the elephant in the room. That's a lot of points, and I didn't even think it was possible to do this in the demo. So congratz to this player!! (I'll name drop you if you want.) They're the first person to literally break the game when it came to scoring! Let's see what happened:

Odd Scoring

  • Fixed scoring for hands over 3,000,000,000 points glitching the tallying logic after a certain threshold, causing the game to stall and perpetually tally points.

  • Added a base CRIT of "1" to better synergize with different pin/dice abilities. Ex: Steel Epee gives a +2 CRIT modifier, but it really only ever counted as +1 CRIT, since the original CRIT was 0. So now a +2 CRIT will give a total of +3 CRIT (base + bonus). Woo, math!

Dice

  • Some dice (namely D20s) were debuffed incorrectly (not able to be scored). This is now fixed and all dice should be buffed/debuffed correctly depending on the boss.

  • Having zero dice caused horrible and extremely loud audio, and the game became soft-locked. Now you can have zero dice (good luck) and score "Trash" over and over till you're out of hands.

Typos

  • D20 description was flipped (the 20 now says what it has been doing correctly)

  • Diecast Hyper Car now says +3 CRIT instead of x3 MULT

  • Changed how pin cooldowns are displayed to better show how many hands remain. The hand the pin is used counts as the first hand towards the cooldown.

Misc. Changes

  • The star on the Star Map should now be in the correct location showing the level you just completed (not hanging out in the corner).

  • Added a "durhn" sound when trying to select a debuffed die for scoring.

More from Diecast

Other announcements

All news
Game update20 Aug 2026Diecast Demo | Hotfix 0.8.20.1Hey high rollers! This hotfix is just a quick fix to a soft-lock in the tutorial. Dice should now spawn in correctly! Happy rolling, sofamireCommunity17 Aug 20261# Dice showcaseHey ya'll its me nuggie! As a ongoing initiative i want to help you and passersby learn about the game and what wacky combinations can be used to your advantage! Here is the first dice showcase of the lot! Thanks for hanging around and keep an eye out for the next one! Join our discord to take part in some crazy private playtestsIn-game event3 Aug 2026Patch Notes | Demo 0.8.1Hello high rollers! I've been working away on two brand new game modes for the full release that have me really excited. With the closed playtest, I've also made some changes to how a Hand's score is calculated and wanted to pass that on to the demo. Read on below! Scoring Rework I have removed "Points" from Hands, as it was confusing to have points on the hand as well as scoring points with th…